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The Hydlaa Plaza /
« on: February 23, 2005, 12:10:29 am »
It isn\'t enough just to have the desire to do something, you\'ve actually got to put some real effort into it. And I\'m sorry, but a halfhearted attempt at a generic story isn\'t going to cut it. Nothing is as easy as it looks, and this is no exception.
While I know next to crap about MMORPGs, I know that you\'re going to need a solid foundation on which to build this world. That means you\'re going to have to put a lot of thought into everything. This aspect is something writers do when they create a fantasy world from scratch.
Then you\'re going to need artists to sketch out these ideas into something visible. It is during this point I believe you decide on style which varies between realistic and kiddie (lots of color and very cute). It isn\'t until you have all this planned out, which covers look and function, that you can worry about programming.
And this requires someone other than a novice since you really don\'t need any more mistakes created than you\'re going to have pop up during normal testing. So if you don\'t know a single thing about coding, scripting, ect, then you\'d be better off pursuing something else.
Now yes, you could rely on someone else to do the programming for you, but it is in my experience this is how takeovers happen. So atleast have enough experience under your belt to be able to double check the work of your programmers.
Aside from that, you\'ve got to worry about setting up the necessary servers just to play this game you\'ve created, and that is a whole other ballgame. There\'s also the little things that make your project more professional and are just nice to have around, and that is a website, forum, irc chat, all of which require people to maintain as well.
You want my adivce? I think you should just drop this silly idea, decide on an area of MMORPGs that interests you and start learning, then join another development team and have your ideas heard from there.
While I know next to crap about MMORPGs, I know that you\'re going to need a solid foundation on which to build this world. That means you\'re going to have to put a lot of thought into everything. This aspect is something writers do when they create a fantasy world from scratch.
Then you\'re going to need artists to sketch out these ideas into something visible. It is during this point I believe you decide on style which varies between realistic and kiddie (lots of color and very cute). It isn\'t until you have all this planned out, which covers look and function, that you can worry about programming.
And this requires someone other than a novice since you really don\'t need any more mistakes created than you\'re going to have pop up during normal testing. So if you don\'t know a single thing about coding, scripting, ect, then you\'d be better off pursuing something else.
Now yes, you could rely on someone else to do the programming for you, but it is in my experience this is how takeovers happen. So atleast have enough experience under your belt to be able to double check the work of your programmers.
Aside from that, you\'ve got to worry about setting up the necessary servers just to play this game you\'ve created, and that is a whole other ballgame. There\'s also the little things that make your project more professional and are just nice to have around, and that is a website, forum, irc chat, all of which require people to maintain as well.
You want my adivce? I think you should just drop this silly idea, decide on an area of MMORPGs that interests you and start learning, then join another development team and have your ideas heard from there.