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Messages - Mizaria

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1
The Hydlaa Plaza /
« on: February 23, 2005, 12:10:29 am »
It isn\'t enough just to have the desire to do something, you\'ve actually got to put some real effort into it.  And I\'m sorry, but a halfhearted attempt at a generic story isn\'t going to cut it.  Nothing is as easy as it looks, and this is no exception.

While I know next to crap about MMORPGs, I know that you\'re going to need a solid foundation on which to build this world.  That means you\'re going to have to put a lot of thought into everything.  This aspect is something writers do when they create a fantasy world from scratch.

Then you\'re going to need artists to sketch out these ideas into something visible.  It is during this point I believe you decide on style which varies between realistic and kiddie (lots of color and very cute).  It isn\'t until you have all this planned out, which covers look and function, that you can worry about programming.

And this requires someone other than a novice since you really don\'t need any more mistakes created than you\'re going to have pop up during normal testing.  So if you don\'t know a single thing about coding, scripting, ect, then you\'d be better off pursuing something else.

Now yes, you could rely on someone else to do the programming for you, but it is in my experience this is how takeovers happen.  So atleast have enough experience under your belt to be able to double check the work of your programmers.

Aside from that, you\'ve got to worry about setting up the necessary servers just to play this game you\'ve created, and that is a whole other ballgame.  There\'s also the little things that make your project more professional and are just nice to have around, and that is a website, forum, irc chat, all of which require people to maintain as well.

You want my adivce? I think you should just drop this silly idea, decide on an area of MMORPGs that interests you and start learning, then join another development team and have your ideas heard from there.

2
Technical Help: IN GAME bugs (after loading world) /
« on: February 22, 2005, 05:12:33 am »
Seems I\'m not the only one with the text problem.  Is there some way to get it to display white colored text instead of black?  I can\'t read it as is...

Guess I should be happy though...atleast updating my driver worked so that I can tell there IS text there.

Edit: Oookayyyy.  I finally manage to get it to fullscreen at 800x600 resolution and the text doesn\'t display at all.  No blocks, no nothing.   As long as the game is in a window though I have the black text problem.

3
Wish list /
« on: July 19, 2004, 02:18:37 am »
Quote
Originally posted by FESFES
lol funny and Danny is right i dont think the game will be changed that much i think this section is for minor tweaks in the gameplay and not a whole new part to the game (im sure the devs already know what they want the game to be like)


Pretty much kills the point of having a \"Wish List\" don\'t you think?  But anyway, I\'m done.  My idea won\'t work.  I get the point.  Thanks for atleast showing interest in it.

4
Wish list /
« on: July 18, 2004, 11:17:14 am »
I\'d be more than glad to tweak my suggestion, but it\'s very hard when no one here seems to even know what will be available in the final version of Planeshift.

And what exactly is the profession angle anyway?  Does that mean that we will only learn these skills to make money or something? If that\'s the case, then what is the point of having them?

5
Wish list / Dancer Job?
« on: July 17, 2004, 08:02:17 am »
I appologize if this has been done before, but I didn\'t find it on the wishlist.  Anyways, I was wondering why musicians and artists are in the planned joblist, but not dancers.

Think about it... dancers could work at the bar or in the theater.  And as far as applicable fighting skill, they could learn various dances to raise their party\'s attack power and the like.  And while this starts pressing in on RO\'s area, but maybe dancers could work with musicians, like have similar skills that are more effective when used together, or they could mix and match songs and dances for an unexpected effect.

But oddly enough I don\'t care so much about the specifics.  I enjoyed having dancer characters on other games because they are beautiful, enthralling, and powerful in their own right.  So much so that often they rival any musician\'s skill to control his audience and other players just seem to flock around them.

In any case, even if you don\'t make a direct job out if it, it would be nice if a musician might be able to learn dance as well as song skills.

6
General Discussion / JoyToKey
« on: July 16, 2004, 07:46:08 am »
This is just something I found that you can use to play Planeshift and just about any other game with a joystick or usb controller instead of the keyboard.

http://hp.vector.co.jp/authors/VA016823/joytokey/english.html

Please note that while you can use it to assign mouse functions to a joystick/controller as well as keyboard functions, I haven\'t tried to do so nor do I know anything about how you might go about doing it.

And another thing...the program does not interfere with chat functions at all, and you can type like normal while whatever configuration you have it on is active.

7
Wish list /
« on: January 23, 2004, 09:35:10 am »
I don\'t know about being able to start cities n\' stuff yet, but surely it can\'t be a big deal for the time being to make all the houses in the starter city open and for sale.  You could do a few of them with each expansion and add them to the \"for sale list\"  As for guild areas, why not take a cue from Ragnarok Online and just have these prebuilt.  It would be your call as to whether the guilds would have to storm the keep to win it, or whether they could just buy it.  One feature that RO doesn\'t have that I\'d like to see with these areas is the ability to hire npcs sides the healing one, maybe even sentries to keep another guild from taking a claimed keep.  (God help us all if the Cabal started storming keeps and rasing an army from within <.<)  As for something to add later since I can live with or without it would be the ability to customize homes/keeps.  Of course, when we get builders they could do that, right?

8
Granted or negated Wishes /
« on: January 15, 2004, 10:09:27 am »
Taking this a step further, what would be really nice is if there were several kinds of mounts, each one only being able to access a certain area.  For example, what about sea mounts being able to swim over water and even dive into it\'s depths.  Of course, diving would be a bad idea to someone whose race isn\'t made to survive under water for long.

These mounts could be tamable, which might even open up a whole new job area, that being beast tamers... possibly even summoners if their magic skills are high.  Different races would naturally have varing luck with taming certain beasts as well.  Humans would be somewhere in the middle in this, animalistic races having the best luck taming, while the more bulky arcane ones having next to zilch luck.

Alignment could play a part in this too, good being able to tame innocent and pure creatures, evil taming the dark and powerful, while neutral could go either way, but wouldn\'t be able to tame the excessively good or evil aligned creatures.

It could even be taken further with the introduction of taming items, feed, and mount exclusive equipment, but that might be overkill...

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