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« on: April 20, 2004, 03:04:02 pm »
This idea reminds me of certain things of the use of the One Power in Robert Jordan\'s The Wheel of Time books.
In the books, weaves (spells) can be maintained (increasing the power of the weave but severely limiting the casting of simultaneous weaves, only powerful and experienced Aes Sedai (mages) can maintain more than a handfull of lesser weaves), or tied off (using up more strength, and sacrificing power for drasticaly increased effect times).
Note that some weaves can only be maintained (Travelling (portals) ), others can only be tied off (Keepings (stasis) ), others are one-shot weaves (Healing)
There is also the rare skill of making Ter\'angreal (magic items, some work only when chanelled (focusing spell energy) through), Angreal (magic items that increase the user\'s ability to channel) , and Sa\'angreal (Magic items that drastically increase the user\'s ability, with one of the more powerful ones a single user could wipe out a small town)
heh don\'t know how much (if any) relevance this has.
In the books, weaves (spells) can be maintained (increasing the power of the weave but severely limiting the casting of simultaneous weaves, only powerful and experienced Aes Sedai (mages) can maintain more than a handfull of lesser weaves), or tied off (using up more strength, and sacrificing power for drasticaly increased effect times).
Note that some weaves can only be maintained (Travelling (portals) ), others can only be tied off (Keepings (stasis) ), others are one-shot weaves (Healing)
There is also the rare skill of making Ter\'angreal (magic items, some work only when chanelled (focusing spell energy) through), Angreal (magic items that increase the user\'s ability to channel) , and Sa\'angreal (Magic items that drastically increase the user\'s ability, with one of the more powerful ones a single user could wipe out a small town)
heh don\'t know how much (if any) relevance this has.

