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General Discussion /
« on: February 25, 2004, 02:22:36 pm »Quote
Originally posted by Darkmandis
I think they should have a kill/death count on CB.
Just like they did in Graal online (stupid game)
When you are killed your death count raises and when you kill, your kill count raises.
I also think its handy to put your cash in a bank or something and when you have cash in your pocket and you get killed, your cash drops on the ground.
I think thats phat.
Yeah, there should be some kind of treasurer of course..
As in DAoC perhaps or a chest for renting, where only you got the key for
But whats the matter with death and killcounts?
It just wouldnt arouse my ambition and when the deatchcount has risen high, ill just dont pay attention to it anymore..
So its just interesting for statistical means..
Or does it have some other meaningfull function in Graal Online? ( dunno the game)
Another possibility would be, like in Neverwinter Nights, the use of some magical teleporting stone, whitch brings you back to a save spot.
But it should be activated with some delay
, so that you have to use it just in time or watch your opponent looting your corpse..(so if chances are still 50% after both have lost 70% of health in battle, you may still want to take the risk..)

