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General Discussion /
« on: July 06, 2004, 11:22:30 pm »Quote
Originally posted by RonHilerQuoteOriginally posted by Murais
ok, a mistake that I will never ever want to see in PlaneShift is an impossibly dificult, completely unbalanced leveling system. I used to play FFXI, and let me tell you, I loved the game at first, absolutely loved it!
But then it came time to level up...[...]
Well, keep in mind, game like that are meant to be played for months/years at a time. They\'ve scaled the leveling system to account for that.
On the other hand, you are absolutely right. If they are going to force you to level so slowly, you have to have content appropriate to every level beyond mindless hacking. Sounds like they need to add in some lower level quests.
Actually.. I have to step in and say that entire statement from Murais is completely untrue. I\'ve been playing FFXI since November of last year when it came out on PC In the US. I *still* have not done all the quests there are to do - and that\'s just in my own starting city, Windurst.
1. Each of the 3 starting cities has something like 40+ quests you can do throughout, many are repeatable. It benefits you to do them because of a Fame system FFXI utilizes, which unlocks better quests for better rewards, as well as some key items as your fame increases in your home city. You can go to the other two cities, other than your own, and also do all the quests for them. That\'s 120+ right there.
2. There is a 4th \"central\" city, Jeuno, which has a bevy of Quests all its own. People from all cities can do these. Two of the best known of which are the Chocobo License at level 20 and the Race Specific Equipment quests from levels 27-33.
3. There are several smaller towns throughout the game, each of which also have their own set of quests.
4. There are Missions which move the story along. Each starting city has its own \"personal\" story which is unfurled as you complete the missions. Then there\'s the overarching storyline which unfolds for everyone, no matter what the city you start from. As far as I\'ve seen, there are at least 10 Ranks to gain.. each Rank has 3 missions - that\'s an additional 30 Missions (very involved, hours-long quests basically).
5. Later on around level 50 or so, you can go for what\'s known as Artifact Armor - this is basically armor that is custom and useable only by a specific Job/Class, and each has its own. Each piece, again, must be quested for.
6. At level 18, you can quest for the ability to have a SubJob.. or, basically a job that you can train and use (with restrictions) to enhance your main job.. there\'s a whole philosphy/science to that alone.
7. Having to quest to get each Advanced Job at 30 is consistent with many things in FFXI - they make you work for all the \"good stuff\" that builds your character. It\'s not just handed to you. Each Advanced Job has a quest that is geared to it and can be quite involved to complete.
So.. someone who believes that there is a lack of quests to do in FFXI is simply not looking around to find them. There are *tons* of them, up through all levels. Of all the MMORPGs I\'ve played (including LineageII - awful!), FFXI offers the *most* variety and things to do for players of all levels.
Earlier in this thread, I believe, it was mentioned that no current MMORPG is story-centric, to paraphrase. Again, that is not true in FFXI.. it\'s *very* story-driven.
Now to make this PS-relevant :-) - I honestly think that if a variety of quests and very story-driven content is something key to PS, the developers/writers would do well to check out FFXI for exactly that.
Anyway.. there ya go...
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