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Messages - walkingbeard

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Fan Art / What's happened to this community?
« on: June 18, 2006, 02:10:14 am »
Hi there!

I did a couple of models for PS a couple of years ago.  I don't know if anything came of them, because I put them up on Laanx Wheel of Wishes, which has disappeared.  That's a real shame.  There doesn't seem to be much coherence to the PS community.

Also, I think it seems a little sad that in an unfinished open source game, there are more posts in the Guild creation forum than in the fan art forum. Bah! Humbug...

Anyhow, is there actually a place where people can submit their art, other than here?  Forums are good for discussion, but not as a record of what art has been made.

I really enjoy helping this kind of project, even in just a small way.  I'd be more than happy to work on a sucessor to Laanx Wheel of Wishes, if there is nothing like it already.  If there is something like it already, then I'm not going to do that, because everyone should get behind one way of doing things and make it work, but if there is nothing, then I would love to do it.

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Fan Art / Laanx Wheel of Wishes
« on: July 16, 2005, 09:23:04 am »
Is Laanx Wheel of Wishes still the preferred way of submitting your art to the Planeshift team?

I did a couple of models a year ago or so and I\'d like to do some more.

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Wish list /
« on: March 30, 2004, 02:32:28 pm »
What I\'m getting at it that instead of having a great swords category and a long swords category etc. like Baldurs Gate, each weapon should be taken for what it is:

A claymore style sword you would do barely any slashing damge by slashing with it. You would have to stab with it or crush with it.

Likewise you would not slash with a typical dagger - you stab with it.

On (in) the other hand you might have a scimitar-style sword. This would be primarily a slashing weapon and you might find it a bit ineffectual stabbing with it.

I just think this should be reflected in Planeshift. Perhaps we should go so far as to completely do away with traditional weapon types like spear-type, missile-type and short-sword type, because in reality, there is a huge difference between different types of short sword.

The criteria for deciding on types should at least be different from previous RPGs.

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Wish list / Types of sword - particularly claymores
« on: March 29, 2004, 01:50:54 pm »
Perhaps we could have swords for stabbin\' and swords for slashin\'?

The Scottish claymore for example, has a blunt edge and a sharp point. You club people (or monsters) with it and either beat them to death with the pommel while you hold the blade or you stab them with it, whereas, something like a scimitar you slash at people with.

Any takers?

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Fan Art / Models - Shaders - Formats
« on: March 27, 2004, 10:49:23 am »
I assume someone must have some information on Planeshift models!?

I have a model almost ready to whack on LWOW, but how is this eventually going to be converted to a format compatible with Planeshift?  Can my textures have an alpha channel? And can I use some sort of shader, to make my nice walnut bits look all shiny?

Cheers!

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