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Messages - Kaniaz

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1
The Hydlaa Plaza /
« on: April 11, 2004, 03:03:07 pm »
Slackware 9.1 w/ Fluxbox dev. version. Not very pretty, I just plonk anything I can find for a background :P


2
Technical Help: Problems BEFORE entering the game /
« on: April 11, 2004, 02:43:11 pm »
I don\'t use Mandrake, I use Slackware, but even so I don\'t touch RPM\'s, they always seem to cause trouble for me. =/

3
General Discussion /
« on: April 11, 2004, 01:43:59 am »
Quote
Originally posted by Psybur
I wish I took a screenie... you were NOT ontop of the ruby. You were  BEHIND me to my left side. I ran up to it then you run up to me and call me a thief. So :P~ at you.


They might of been but you have to take lag into account.

4
Newbie Help (Start Here) /
« on: April 11, 2004, 12:41:02 am »
Quote
Originally posted by thunderfists
What is the use in buying weapons if we can\'t fight mobs or each other. I can say this finding crystals will be extremely boring after awhile?


The game is in pre-alpha, i.e: not finished yet.

5
Technical Help: Problems BEFORE entering the game /
« on: April 10, 2004, 11:52:55 pm »
Still the same errors, even after a entire redownload and recompile. I noticed something. The program is looking for files that don\'t exsist. For example, it\'s looking for /planeshift/weapons/jug01a.png, when I don\'t even have a weapons directory in the planeshift root directory, and even in the planeshift/art/weapons folder, I don\'t have a jug01a.png.

Edit
I did a ls -R of my planeshift directory, so you can see what files I have got and what files I haven\'t. I know a good chunk of them seem to be missing for some reason, as the client reports about 300 errors of missing textures and stuff. I tried untaring the art .tar but it didn\'t seem to have the files.

I\'ve also posted the entire set of errors with the -verbose command, it might help you. At the start it reports not being able to load cslibpng and cslibjpeg, or something similar to that, it\'s all in the link below.

There\'s also some files like weapons.zip that contain lots of different images... I extracted them to see if anything would happen, but it still reports as them not being found. I think it\'s because of those two crystal space things that don\'t load up at the start (look at the psclient output).

I checked in the /moblue/CS folder and it\'s right about the missing files there too.
I\'m going to build everything myself without build.sh, from scratch again. If that dosen\'t work then god knows what will.

see ls -r here
see psclient output here

6
Newbie Help (Start Here) /
« on: April 10, 2004, 11:20:48 pm »
Yup, it\'s pre-alpha. Still, if you get really, really bored, you can take a quick trip off the edge of the map and into a place full of nothing. :P

7
Technical Help: Problems BEFORE entering the game /
« on: April 10, 2004, 11:17:23 pm »
Yeah, I saw that... =/ Not sure how I\'m gonna get that to work...I\'m still trying to get the thing to start up without smacking me with 1,000 odd errors. :P

8
Technical Help: Problems BEFORE entering the game /
« on: April 10, 2004, 10:44:30 pm »
Not sure actually. I just compiled and installed them, so if they werent there before, they are now =P

I\'ve started running build.sh again from scratch and see if perhaps it was just a freak occurance (they seem to happen to me alot with computers =P). If it dosen\'t work then I\'ll try and build it myself with the instructions...And if that dosen\'t work, well, I\'ll just have to resort to the bash-monitor-against-wall-method (works well, but last time I tried it made my color go screwy).

I wasn\'t going to build it all again, but in my infinite wisdom I rm -rf\'ed the entire directory in frustration, so I guess I\'ll have to anyway. :P

9
Technical Help: Problems BEFORE entering the game /
« on: April 10, 2004, 09:19:48 pm »
Distro: Slackware Linux 9.1
Specs (just some): Geforce 256 with 256MB ram, 40GB free disk space.

Alright, the build.sh gets everything and builds it all fine for me. I can run \"walktest\" and walk around, click on things and whatever. However, upon startup it spews out errors about files it couldn\'t find (wrong extension, apparently), and it says it will use the checkerboard texture instead. Also, if I press the right mouse button a few times quickly, it crashes with a segmentation fault.

The same kind of things happens when I try to run psclient. It spews out tons of errors (see below), then it shows the splash screen and runs the intro sound fine, then about 5 seconds later, without changing from the splash screen, it crashes with a segmentation fault.

(...)
crystalspace.maploader.parse.image: Could not load image \'/planeshift/weapons/longsword01a.png\'. Unknown format!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/weapons/longsword01a.png\', using checkerboard instead!
crystalspace.maploader.parse.image: Could not load image \'/planeshift/weapons/normalaxe01a.png\'. Unknown format!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/weapons/normalaxe01a.png\', using checkerboard instead!
crystalspace.maploader.parse.image: Could not load image \'/planeshift/weapons/sabre01a.png\'. Unknown format!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/weapons/sabre01a.png\', using checkerboard instead!
crystalspace.maploader.parse.image: Could not load image \'/planeshift/textures/weapons/long02V01C.png\'. Unknown format!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/textures/weapons/long02V01C.png\', using checkerboard instead!
crystalspace.maploader.parse.image: Could not load image \'/planeshift/textures/raindrop.png\'. Unknown format!
crystalspace.maploader.parse.texture: Couldn\'t load image \'/planeshift/textures/raindrop.png\', using checkerboard instead!
Loading Race Part Regions...Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Loading xml regions for race...
Warning: Failed to load `csjngimg\'; reason(s):
/root/molblue/CS/csjngimg.so: File not found
/root/molblue/CS/lib/csjngimg.so: File not found
./csjngimg.so: File not found
/root/molblue/cel/csjngimg.so: File not found
/root/molblue/cel/lib/csjngimg.so: File not found
/root/molblue/planeshift/csjngimg.so: File not found
Warning: Failed to load `csjngimg\'; reason(s):
/root/molblue/CS/csjngimg.so: File not found
/root/molblue/CS/libcsjngimg.so: File not found
/root/molblue/CS/lib/csjngimg.so: File not found
/root/molblue/CS/lib/libcsjngimg.so: File not found
./csjngimg.so: File not found
./libcsjngimg.so: File not found
/root/molblue/cel/csjngimg.so: File not found
/root/molblue/cel/libcsjngimg.so: File not found
/root/molblue/cel/lib/csjngimg.so: File not found
/root/molblue/cel/lib/libcsjngimg.so: File not found
/root/molblue/planeshift/csjngimg.so: File not found
/root/molblue/planeshift/libcsjngimg.so: File not found
Warning: Failed to load `cspngimg\'; reason(s):
/root/molblue/CS/cspngimg.so: File not found
/root/molblue/CS/lib/cspngimg.so: File not found
./cspngimg.so: File not found
/root/molblue/cel/cspngimg.so: File not found
/root/molblue/cel/lib/cspngimg.so: File not found
/root/molblue/planeshift/cspngimg.so: File not found
Warning: Failed to load `cspngimg\'; reason(s):
/root/molblue/CS/cspngimg.so: File not found
/root/molblue/CS/libcspngimg.so: File not found
/root/molblue/CS/lib/cspngimg.so: File not found
/root/molblue/CS/lib/libcspngimg.so: File not found
./cspngimg.so: File not found
./libcspngimg.so: File not found
/root/molblue/cel/cspngimg.so: File not found
/root/molblue/cel/libcspngimg.so: File not found
/root/molblue/cel/lib/cspngimg.so: File not found
/root/molblue/cel/lib/libcspngimg.so: File not found
/root/molblue/planeshift/cspngimg.so: File not found
/root/molblue/planeshift/libcspngimg.so: File not found
block_size: 8192

Segmentation fault

10
Newbie Help (Start Here) /
« on: April 10, 2004, 05:12:08 pm »
It updates your Planeshift files, and is located in the folder where you installed Planeshift (just guessing here [I run linux], but it\'s probably installed in C:/Program Files/Planeshift). You have to run it before typing /spawn otherwise it will not work.

11
Newbie Help (Start Here) /
« on: April 10, 2004, 05:06:16 pm »
There isn\'t one, use the \"img\" tag (look at Draklar\'s post). You just stick the address to the image in between the img tags.

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