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PvP,PK and Thieving /
« on: April 15, 2004, 10:26:00 pm »
hi I am new here.
I found the \"finish him\" concept to be really interesting as a way to implement unarmed figthing. If technically possible, of course.
Why not put the PC into a \"inconscious\" state (something like a sleeping animation), where you can rigth-click on and with an option \"finish him\" (as well as \"rob him\") ? I think it would be really easier than an option during the very figth.
We can too make the body transportable (treating it as an object). Could be really funny, you could then put him in jail where he would awake, or let him in the street where anyone could rob and/or kill him... The state would be temporary, of course, and would begin at 0- fatigue point.
What about awake alone in the street, under a junk pile, after a figth in a gloomy tavern
it was just a personnal idea. I think it quite easy to program, too.
please excuse my bad english.
I found the \"finish him\" concept to be really interesting as a way to implement unarmed figthing. If technically possible, of course.
Why not put the PC into a \"inconscious\" state (something like a sleeping animation), where you can rigth-click on and with an option \"finish him\" (as well as \"rob him\") ? I think it would be really easier than an option during the very figth.
We can too make the body transportable (treating it as an object). Could be really funny, you could then put him in jail where he would awake, or let him in the street where anyone could rob and/or kill him... The state would be temporary, of course, and would begin at 0- fatigue point.
What about awake alone in the street, under a junk pile, after a figth in a gloomy tavern

it was just a personnal idea. I think it quite easy to program, too.
please excuse my bad english.