Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Idimmu

Pages: [1]
1
General Discussion /
« on: June 19, 2003, 12:03:19 pm »
Excellent, thanks very much, Ill give all those places a gander over the next few days!

2
General Discussion / MMORPG White Papers and Research
« on: June 18, 2003, 04:24:00 pm »
Hi, I\'m an MSc student, and I have to do a research paper on 3D engines suitable for a MMORPG and the technical conciderations for a game server with regards to high speed networking etc, (a bit vague I know, but it\'s all I have to go on).

I was wondering if anyone knew of any sites/papers/anything that would cover any of the research/technology that should be thought about when creating a MMORPG engine or server that may be of use to me? Basically anything that would be of any help would be gratefully received.

I will be looking at the PlaneShift engine alot as its the only open engine im aware of, but not as a competitor, this research is to help with one of the lecturers teach a new course next year.

Thanks very much.

3
General Discussion /
« on: June 25, 2002, 11:15:22 am »
I used to play Planetarion, but the creators ruined it when they started to ignore the community :/ Now it\'s all but dead.. so I\'m here, and hopefully bringing a couple of hundred (atleast) new people along :)

4
General Discussion /
« on: June 23, 2002, 07:05:22 pm »
I am also eagerly awaiting to try PS out, someone said it will be up maybe on Monday?

Is that too much to hope for? :)

Fingers crossed anyway! I\'ll be checking these forums like a hawk :)

5
General Discussion /
« on: June 23, 2002, 07:03:00 pm »
Incase anyone cares, heres what I did to get it working on my Debian system (Unstable)

alien -d for each of the 4 rpm files

then

dpkg -i for the 4 new .deb files generated

I got scared though because psclient isnt in my path! It is located here :

/usr/local/games/planeshift/bin/psclient

but back on topic, yes binary tarballs (and ideally source tarballs) would be greatly appreciated :)

Pages: [1]