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Messages - nightwolfz

Pages: [1] 2 3
1
General Discussion /
« on: January 06, 2005, 02:47:53 pm »
Add more monsters ^^

2
Wish list /
« on: November 17, 2004, 07:33:26 pm »
Why not make like this


All items have a grade, a level and a little discription giving an idea of how good is the sword. All stats will be hiden, except for extra ones like +10 damage

so a a diamond dagger will have stats like this:

--------------------------------------------------------------

Diamond Dagger +3      (<-- lvl of the item)
Grade 25

Made of the strongest dwarven metals with a diamond blade, it is very light, resistant and has great speed.

+5 Attack Speed
+8 Dmg against rock creatures

--------------------------------------------------------------

and it would also be cool to have somekind of visible effect on items of high level, or unique/special items, like a dragonblade would glow red or a holy armor (evil attack resistance?) would glow golden  :P

3
Wish list /
« on: October 27, 2004, 02:44:10 pm »
Here, I came up with some new ideas :)



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Hell Blow**

Creates a huge explosion of fire around the caster damaging everything in a diameter of 10m+ depeding on mana input. (this also consumes caster\'s health !)


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Energy Beam*

You cast a huge energy beam from your hands, and everything it touches gets damaged twice. (beams size begin with 10 meters, goes upto 100m depeding on mana input)

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Cold Energy**

You cast a powerfull blue energy ray from your hands (or staff) that damages and freezes (paralizes) the target during 4sec + depending on mana input.

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Hells Energy***

You cast a powerfull red energy ray from your hands (or staff) that constantly damages your enemy and consumes mana untill you stop casting.


p.s. this should be a cool spell  :D

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Drain LifeForce*

The spell drains targets health at a close distance. The ammount of health it steals depends on mana input.


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Vulcano Fire*

Flames appear from the ground and attack the enemy.


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Elemental Reflector Shield**

Every magical attack of that element from the target gets reflected back to the target. (eg. Fire ReflectorShield reflects all fire  attacks ... but you cant use fire  attacks either, or they will be reflected  on yourself). This will give a good strategic aspect to the game, cos if you know some one is good at one element, you can raise your reflector lvl to stand a chance against his elemental attacks. (so know your enemy ;) )

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Mass teleportation**

Ability to teleport anyone in your group/party to your self, or teleport yourself to a group/party member.

This is gonna be used very often  I believe o_O


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Aurora Strike***  

Several energy balls looking like falling comets (blue ones) strike the target !
   
         /      
       //
     //
   / /
>O<        like that  :]


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Spell LVLs:

*= Newbie/Begginer
** = Average player
***= Experienced player

Where I say it depends on mana input may also be spells lvl (if theres such thing) or something else like magic skill lvl.

4
The Hydlaa Plaza /
« on: August 09, 2004, 03:47:14 pm »
any left ?  :D  nightwolfz@msn.com      thanks

5
The Hydlaa Plaza /
« on: August 08, 2004, 09:52:20 pm »
I havent even USED 1 turn during this two weeks, lol,
still no1 has even tried to attack me ... (except one dude).  8o

Even if I did use my turns, it would only make me stronger, meaning i\'ll have to wait even longer for some1 to attack me.  :baby:

6
Wish list /
« on: August 07, 2004, 02:52:49 pm »
I dont like this. no other comments.

7
The Hydlaa Plaza /
« on: August 05, 2004, 04:39:04 pm »
I\'m the winner of the two last resets  :D

1 WolfZNET (#5) 202,419 land $111,912,661 NW

8
The Hydlaa Plaza /
« on: August 05, 2004, 04:29:15 pm »
Ability to control \'spacetime continuum\' (=space, time, matter)

Matter - I\'ll make myself invincible

Time -If I make an error and somehow get captured or fallinto lava, i could make time go back.

Space -if like that other guy said, i get stuck somewhere like in outer space ... i would just teleport myself somewhere else

9
General Discussion /
« on: August 05, 2004, 02:43:50 pm »
Theres lots of words with S ....*thinking*

Sexy Blue  :D

10
Wish list /
« on: August 05, 2004, 02:31:01 pm »
Repulsion
Way: Crystal ?
Mana: About 5-10 Since this spell doesnt damage.

Effect: You cast a sonic wave around you that throws all players and monsters away from you. No damage

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Sonic Shield
Way: Crystal ?
Mana: About 10-30

Effect: Keeps all monsters and players at distance from you. (= You cant approache the mage for some time)
No damage.

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Tame or Electroshock

Way: Brown
Mana: About 5-15 Multiple attacks needed to tame.

Effect: Tames a monster to help you in combat. Max ammount of tamable monsters is 3.

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Earthworm Strike

Way: Dark/Red

Effect: Huge worm appears from underground that attack once the enemy, and dissapears again.


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Dragons Wraith

Way: Red

Effect: A huge dragons appears in the sky that cast upto 10 powerfull fireballs (number of fireballs depends on mana put in) and then dissapears in the sky again.

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Hades strike

Way: Red

Effect: Lots of swords enchanted with fire fall from the sky on the enemy.

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Thats it for now, hope you like them  :]

11
Wish list /
« on: August 05, 2004, 02:04:08 pm »
Quote
Originally posted by Entamis
Here are some of my ideas.

An enchantment should be casted like an normal spell, with a certain amount of mana to cast, and then lower maintaining cost. The mage should be limited from casting several enchantments at once. In other words - maintaining the enchantment should limit your spellcasting ability. ZakTorokko\'s idea (focus) and Deddarus\' one (lowering max mana) are interesting. There should be risk of breaking the enchantment (by being hit, by trying to maintain too many at once or by walking too far of the enchanted object).

I don\'t like the idea of spells staying in the game when the player logs out.

I think this system is quite realistic (as far as magic can be:rolleyes: ), because the mage needs to constantly channel his mana into the spell, and spell doesn\'t become self-maintaining separate entity.

Problem with potions could be solved by that they don\'t regenerate mana instantly, but instead speed up natural regeneration. Using them should also fatigue you a lot faster. Or just throw them out, they aren\'t that needed. ;)
Wait.. will there be fatigue in PS?

EDIT: Of course which spells you can cast and which you can\'t doesn\'t depend only on your mana but mainly on your spellcasting skill.


this is perfect, i lik the idea

forget all others ^^

btw I think that magic shield should be able to take a precalculated ammount of damage depending on your level, and NOT like others say  \"take 30% damage\". Also it should take an average ammount of stamina (fatigue?).

 8)

12
The Hydlaa Plaza /
« on: August 02, 2004, 03:42:40 am »
Quote
Originally posted by FESFES
I do that would be 3 wishes

Quote
Originally posted by Black_rose
fes lets merge and destroy him together....


ah ha OK ^^
:P

Ps sorry i didnt respond faster I completely forgot about this thread :P


there was ONE word for those three words, i forgot what it was ... was it continium?

13
The Hydlaa Plaza /
« on: July 31, 2004, 11:27:14 pm »
Hehe I got the perfect wish .. hear me  :D

I want the TOTAL control of SPACE, MATTER and TIME  :P




Any1 has a problem with that  :rolleyes:

14
Fan Art /
« on: July 31, 2004, 11:18:25 pm »
Quote
Originally posted by Fhinias
great model!!! i really like it, if you want i could make the skin ^__^im good with textures in photoshop, but where can i download the 3d max??or anything similar...


Why not buy it?

15
Wish list /
« on: July 31, 2004, 11:15:20 pm »
Ahem .. arent they doing that allready ?

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