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Messages - Keknehv

Pages: [1] 2 3 ... 5
1
Technical Help: IN GAME bugs (after loading world) /
« on: January 01, 2005, 10:12:25 pm »
I agree with Lomir...

The chances of you getting a virus from an authentic PS download and install is nil.

Maybe YOU should take some measures and get a virus scan.

This isn\'t even the right forum...

2
Technical Help: IN GAME bugs (after loading world) /
« on: January 01, 2005, 08:04:29 pm »
I have tried most of the things on this page, but not with any degree of total success. I just wish that I could play. Oh well, we\'ve waited this long...

A dump of my error is here:

http://www.freewebs.com/keknehv/PlaneShift_Version_Dec%2030%202004_Addr00420C1D.dmp

3
Technical Help: IN GAME bugs (after loading world) /
« on: December 30, 2004, 09:15:20 pm »
I hate these one-posters who don\'t even use capitalization, don\'t pay attention, and ask inane questions....

4
Technical Help: IN GAME bugs (after loading world) /
« on: December 30, 2004, 09:12:07 pm »
***Sigh***

I know I shouldn\'t really answer such a stupid question, but...

Go here: http://laanx.fragnetics.com/register/ and click \"Create new account\". Follow the steps.

Next time, could you actually look at the main page? It says \"After download you can register a new account.\", with a hyperlink in the text.

Oh, and welcome to planeshift.

5
Technical Help: IN GAME bugs (after loading world) /
« on: December 30, 2004, 08:07:00 pm »
How odd, I have the same problem.

Except, occasionally, it works...

Hmm, I just got a dump file of the error, should I do anything with it?

6
The Hydlaa Plaza /
« on: December 29, 2004, 06:52:01 pm »
EDIT: I just found that my brother had one, and he invited me :D

I\'m good now.

7
Wish list /
« on: December 21, 2004, 02:11:22 am »
Hmm... that array structure looks okay. But when it sends it to the server, we would probably have to replace the null (0) value with the space value; I think it\'s something else in the ASCII character set. But is that the most efficient way to do it? Maybe I should have a look at the gedit source code... it seems to be pretty similar to what we want.


So, maybe this could worm its way into the 0.4 release!

8
Technical Help: Problems BEFORE entering the game /
« on: December 21, 2004, 12:08:29 am »
That would most likely be doubtful. I don\'t know if the developers even USE rpm-based systems. Most likely it would be a .tgz thing where you would extract it to a folder, possibly /usr/share/planeshift.


And if you\'re a linux user, shouldn\'t you sortof know how to compile these things?

9
Wish list /
« on: December 21, 2004, 12:06:05 am »
I was actually thinking of each page being a different entry in the database. The header file wouldn\'t be viewable, but would be purely for the server to tell what to send over.

I think that a different data string for each page would be easier, because it could monitor each string individually and watch for if they have too much.

About placing things anywhere.... that really would be needed, wouldn\'t it? It\'s a journal, anyways. I remember the old EDIT dos program too... We should look into making a text editor, or else finding one that we can change.

And also, how many people are running this at 320x200?

We would probably want standard ASCII, it\'s friendliest for ASCII art and maps and such. A nice, curly, journal font may look good... but spacing would be problematic.

10
Wish list /
« on: December 20, 2004, 09:24:33 pm »
Quote
Originally posted by zinder
im no DB knaack, so take what i say with a grain of salt. But while your second variant saves DB operations, it is very costly on memory and processing if you want a halfway decent user interface with things like jump-to-entry, search, sort-by-title/date/etc.


Jump-to-enry and search \"very costly on memory and processing\"? I don\'t buy that. If your computer can run Planeshift, it should be able to do a simple search through several hundred kilobytes and return results.

Also, diamondcite, I like your idea. A simple \"diff\" like command that would save bandwidth. I think we could take most of the source code directly off of the GNU diff command.


What if at the beginning of the journal database entry, it would have entries for each of the pages, about whether they are empty or not. The server would only send over non-empty pages, and the client would know that the rest of them are empty. And then, during upload, the client would check if a page was empty, and would upload only ones that are not. Empty pages are pages that contain only spaces and new line characters.


And I just checked out sizes of pages in vi... I think 65 columns by 35 lines, after word wrap, would be great. That is really a very decent amount of page size for everything...

11
Wish list /
« on: December 20, 2004, 05:39:33 pm »
Actually, DiamondCrite, I don\'t think any one person would have 4 GB in their notebook. Their would be a limit, so probably the biggest notebook that would ever exist would be about 1 MB. For comparison, most four-hundred page books, when converted to text, are less than 1 MB.

And shouldn\'t each page be slightly independent of the others? Wouldn\'t it be bad if you were writing in your notebook and found your nicely formatted notes on the next page halfway down the page? We should have each page sent over as one big raw text file, with page breaks included possibly, but not required. For example, the previous sentence was one long line, but was broken up by the forum software.

Basically, the server would send over each non-blank page as a long string of text, with optional page breaks included, but the client would do the actual word-wrapping and measure the length of each page. When it sees that it has gone to the end of the page, it would skip to the next page and continue writing. Arrow key navigation of the pages would be nice, perhaps with chapter markers and bookmarks.


Hmm... perhaps we could even expand this system into non-writable in game books. Maybe we could even be able to find rare books of magical lore and read them to find the spells. A library with useful information in books would be nice... but you would have to have the check out and all that junk... might be too complex.

12
The Hydlaa Plaza /
« on: December 20, 2004, 03:36:01 am »
I can see the inherent dangers... you fall asleep, and wake up dead...


Maybe you should play different games when you do that, like, say, Sesame Street! Actually, I think I remember seeing that in a preschool.... AAAHHH...

Anyways, Christmas vacation started last Friday, and my teachers gave no homework so... SLEEP!

13
Wish list /
« on: December 20, 2004, 03:19:35 am »
But we have a dedicated planeshift server, right?

I mean, in the long run, does 4 GB of space really matter? I have cd sets of linux that are on my hard drive, and take up several gigabytes, but it doesn\'t matter. I don\'t think that we need to worry about space.

Also, why would it need to be encrypted? Does it really matter? I can understand encrypted LOGINS... but encrypting and decrypting takes processor power that could better be used for other stuff.

We probably need a developer to tell us if we would have disklspace problems with it. But at around 50k per person, I think we could handle it, possibly even automatically downloading it to someone when they login. On second thought, scratch that. We should serve it to them only when they request it, to conserve bandwidth. Maybe a message like \"You fumble in your pack for your journal\" would appear while it downloads the text from the server.

Perhaps we could also split it up, and have a computer\'s journal that would be a detailed log file, that would only be stored on that computer.

14
Wish list /
« on: December 18, 2004, 08:58:18 pm »
Quote

We\'ll Bilbo Buttlin (I think he is called so in english, buthowever the hobbit) also found the ring of might without knowing that it existed.



Just to let you know, it\'s Bilbo Baggins...

15
Wish list /
« on: December 18, 2004, 07:03:16 pm »
Quote
Originally posted by Merdarion
Well, why not just open a text editor and write it into there, then save it?


Merdarion, several reasons. First of all, most people don\'t like switching between fullscreen applications, because of desktop resizing and such. Also, it would detract from the aura of the game. If we have a journal displayed in the game with yellowed pages and cracks in the binding, it would certainly have a better effect than a plain white background in a text editor. Also, the point of it would be that it is on the server, and easy to access. You could also get it from anywhere.

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