Go into your PS dir and unzip the files in \"updater.zip\" into the folder manually to fix this.
Apparently this problem is caused by the updater trying to update its exe file while it is still running.....or something.
A work-around for the devs would be make another small exe that is run just before the updater closes.(and has finished unzipping the files appended with \"_new\") The small exe waits a few seconds, deletes the old files and renames the new ones to their proper names, then starts up the updater again.
To my knowledge that wouldn\'t take a very big exe, or one very processor intensive.
