Author Topic: camera flipping  (Read 645 times)

pincushionman

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camera flipping
« on: January 15, 2005, 11:08:06 pm »
When I was running around in the sewers, I somehow managed to get the camera flipped the wrong way.

By this I mean  I was in the camera mode where it is in third person and is always behind you. When it \"flipped,\" it went to being in front of me.

When I asked an advisor for help, he said he\'d never seen anything like that.

Looking at the camera controls, it said \"switch camera direction\" or somesuch was ShiftMouse1, so I tried shift-clicking and nothing happened. Well, eventually I got it to face the right direction, but the camera was then really close to my head.

I reinstalled PS and it was fixed, but then I made it happen again. This time I only succeded in getting it farther away pointing the wrong direction.

I realized both of these problems occured when I was trying to target a rat while running (holding down shift).

I tried playing with the camera settings, but simply changing the numbers doesn\'t do anything immediately. Pressing \"save\" didn\'t change anything either, that I saw.

The only thing that finally fixed the problem was when I pressed \"set default.\" But then it fixed the problem and put me in another camera mode.

Is \"set default\" used to apply setting changes, or is it used to reset to default values? It wasn\'t obvious what happened.

My suggestions:

Have buttons for \"reset to defaults\" and \"apply changes.\" If these are what they already are, I think this would be more descriptive.

\"Change camera direction\" did not work properly. Even when I changed it to \"Shift+Mouse1\" from \"ShiftMouse1.\" Until it does work right, I\'d suggest you have it unmapped by default or mapped to something a newbie would never press (I changed it to be \"Ctrl+Alt+Mouse3)

Again, I DID fix this, but I\'m not sure how!

Thanks for your help!
-pincushionman

rumblebelly

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« Reply #1 on: January 15, 2005, 11:13:33 pm »
that happened to me once too i figured out that it happen\'s when you zoom or move your camera and then go into what i think is called free motion view and then you go back to another camera view it get\'s screwed up i also fixed the problem with a little help from moogie  :D  but it will still do that if i screw with the camera while zoomed out then all i do is reset the default and it\'s back to normal
if man didn't take chance's the moon would still be made of cheese  8)

Seabre

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« Reply #2 on: January 15, 2005, 11:24:04 pm »
you gotta hold shift,  than click and hold with your mouse, and move the mouse up and down to zoom in and out

frumbert

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nope
« Reply #3 on: January 16, 2005, 12:01:31 am »
Quote
Originally posted by rumblebelly
that happened to me once too i figured out that it happen\'s when you zoom or move your camera and then go into what i think is called free motion view and then you go back to another camera view it get\'s screwed up i also fixed the problem with a little help from moogie  :D  but it will still do that if i screw with the camera while zoomed out then all i do is reset the default and it\'s back to normal


nope, that\'s not the problem at all as I see it.

I see this problem consistently when I transition from one area to another - at the end of a tunnel or out in the forest. I\'d been using the keys and camera follow mode - hadn\'t used to mouse at all and the mouse doesn\'t have a wheel anyway.

The camera seems to flip direction, still centred on the player.

E.g. If you were running North into a tunnel and had the camera facing you from your SouthWest (7.30 position) the camera will \"flip\" to the NorthWest (10:30) position), so in effect it is now looking \"behind\" you instead of \"in front\".

This is confusing while it happens, but doesn\'t affect the character in any way.
« Last Edit: January 16, 2005, 12:02:11 am by frumbert »