Author Topic: Some Explanation for pscelclient.cpp  (Read 391 times)

AryHann

  • Veteran
  • *
  • Posts: 1244
  • WonderWoman
    • View Profile
Some Explanation for pscelclient.cpp
« on: March 01, 2005, 12:40:18 pm »
Hi,

I don\'t understand so good which is the role of this
void psCelClient::RemoveObject(GEMClientObject* entity)

In pscelclient.cpp

Can somebody tell me briefly what does it do?
Does it remove objects from a character, or.. ?

Thanks for the help,
Ary
AryHann

http://www.reflex.lth.se/culture/annelov - Virtual Annelöv -
Engine Dep. - One of Talad's Angels - Aka ww & Ahrijani's Goddess

acraig

  • Administrator
  • Veteran
  • *
  • Posts: 1562
    • View Profile
(No subject)
« Reply #1 on: March 01, 2005, 02:26:42 pm »
This removes an object from the client.  For example, you see an axe on the ground and somebody picks it up.  The server will send you a message saying that the axe has been removed. On this client this will call:

RemoveObject(theAxeObject)
----------
Andrew
"For all I know, she's lying, everyone's lying; welcome to the Internet"

AryHann

  • Veteran
  • *
  • Posts: 1244
  • WonderWoman
    • View Profile
(No subject)
« Reply #2 on: March 01, 2005, 02:30:14 pm »
Perfect, thanks a lot!
Ary
AryHann

http://www.reflex.lth.se/culture/annelov - Virtual Annelöv -
Engine Dep. - One of Talad's Angels - Aka ww & Ahrijani's Goddess