Pretty nice looking.
Is there any way of adding animation effects to the weapons such as emanating fire from a sword?
I\'m thinking that by developping special effects for the weapons, such as moving animations, bright reflections, or what not, a boring-looking weapon can be made to look very cool.
If you can somehow provide objects with cool effects, much less work is needed for in the art, and probably makes the game run faster if the models are less detailed.
I was reading about the Doom 3 engine. Instead of using a character with a polygon count of a million, they use a program to convert the million-polygon format into its engine format, making it around 4000 or 5000 polygons. However, using supplamentory effects, the characters look almost the same as their million polygon format! Now that\'s one sophisticated engine.