hi, all
I have a question about server side engine use. In my view, the CS engine helps server side to build up an virtual world according to the client side. Right? If so, whether system invoke the engine function of csDefaultRunLoop in th server side? I think we can use the engine help us to setup the whole basic data structure for the virtual world, but for the event loop, I\'m not sure whether we need the engine also, maybe we can also up this virtual world without this engine, of course this world is very weak and simple compared to the using engine\'s.
In the PS, I check the psCSSetup file, it seems that it just load some CS plugins, but there is no CSDefaultRunLoop running in the server side?
How do you think so?
Any help and comment will be welcome!
Frank