Author Topic: error with loading  (Read 1045 times)

SHenlongdragon

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error with loading
« on: October 22, 2002, 03:04:02 am »
has the game ever loaded all the way for u and then it freezes and the crashes ur computer (for WindowsME users mostly)

Crow

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« Reply #1 on: October 22, 2002, 03:09:53 am »
I use windows ME, everything (except not being able to see text) Works like it should =o)


Big post time psclient.cfg right here edited to take out the ***NOTES***..........

i dont know if it helps but i unziped all the zip files i found into the same directory where orig. zip was found
System.ApplicationID = psclient



; First of all, the Virtual File System plug-in
System.PlugIns.iVFS = crystalspace.kernel.vfs

; Video driver
;System.PlugIns.iGraphics3D = crystalspace.graphics3d.software
System.PlugIns.iGraphics3D = crystalspace.graphics3d.opengl

; Sound renderer
;System.PlugIns.iSoundRender = crystalspace.sound.render.software

; Image Loader
System.PlugIns.iImageIO = crystalspace.graphic.image.io.multiplex

; Motion manager-- must go HERE BEFORE level loader...
System.PlugIns.iMotionManager = crystalspace.motion.manager.default

; Level Loader
System.PlugIns.iLoader = crystalspace.level.loader

; Sound Loader
System.PlugIns.iSoundLoader.MP3 = crystalspace.sound.loader.mp3
;System.PlugIns.iSoundLoader.AIFF = crystalspace.sound.loader.aiff
;System.PlugIns.iSoundLoader.AU = crystalspace.sound.loader.au
;System.PlugIns.iSoundLoader.IFF = crystalspace.sound.loader.iff
System.PlugIns.iSoundLoader.WAV = crystalspace.sound.loader.wav
System.PlugIns.iSoundLoader = crystalspace.sound.loader.multiplexer

; Now the Engine plug-in
System.PlugIns.iEngine = crystalspace.engine.3d

; Additional plugins come here
;System.PlugIns.iScript = crystalspace.script.python
;System.PlugIns.iPerfstat = crystalspace.utilities.perfstat
System.PlugIns.iCollideSystem = crystalspace.collisiondetection.rapid
System.PlugIns.iFontServer = crystalspace.font.server.default
;System.PlugIns.iFontServer = crystalspace.font.server.freetype
; For using font multiplexor, uncomment the following three lines
;System.PlugIns.iFontServer = crystalspace.font.server.multiplexor
;System.PlugIns.iFontServer.1 = crystalspace.font.server.default
;System.PlugIns.iFontServer.2 = crystalspace.font.server.freetype

System.PlugIns.iDialogManager = planeshift.gui.dialogmanager
System.PlugIns.iSoundManager = planeshift.sound.soundmanager

; ******************
; * Part 2: Config *
; ******************

VFS.Config = vfs.cfg

Engine.Lighting.Ambient.White = 30
Engine.Lighting.Ambient.Red = 0
Engine.Lighting.Ambient.Green = 0
Engine.Lighting.Ambient.Blue = 0

Engine.Lighting.LightmapSize = 16
Engine.Lighting.Reflections = 2
Engine.Lighting.CosinusFactor = 0
Engine.Lighting.Radiosity = no
Engine.Lighting.SpriteQuality = 1

Engine.Lighting.Radiosity.Enable = no
Engine.Lighting.Radiosity.DoStaticSpecular = no
Engine.Lighting.Radiosity.StaticSpecularAmount = 0.70
Engine.Lighting.Radiosity.StaticSpecularTightness = 4
Engine.Lighting.Radiosity.ColourBleed = 1.0
Engine.Lighting.Radiosity.StopPriority = 0.1
Engine.Lighting.Radiosity.StopImprovement = 100.0
Engine.Lighting.Radiosity.StopIterations = 10000
Engine.Lighting.Radiosity.SourcePatchSize = 16


; Width/height of CrystalSpace visual
Video.ScreenWidth = 1024
Video.ScreenHeight = 768

; Screen depth (currently supports 8, 15, 16, and 32 bits, NO 24 bits!)
Video.ScreenDepth = 16
; Use full-screen mode if available
Video.FullScreen = no

; Use libshm if available (X-Windows only)
Video.XSHM = yes
; Simulate another depth (supported only by some video drivers)
;Video.SimulateDepth = 8
; Use system mouse cursor (yes) or software-simulated (no)
Video.SystemMouseCursor = yes

; Double click time in 1/1000 seconds
MouseDriver.DoubleClickTime = 300
; Maximal distance that mouse can move between clicks for double click to occur
MouseDriver.DoubleClickDist = 2
; For now its used only in DOS/DJGPP port
MouseDriver.MouseSensivity = 1.0

System.Win32.DebugConsole = yes

; ******************
; * Part 3: Game   *
; ******************

Planeshift.Mount.zipmapdir = /this/art/world/
Planeshift.Mount.modelzip=/this/art/models.zip

Planeshift.Connection.Server   = 203.109.172.22
Planeshift.Connection.Port     = 13331

; 1 = Show Frames around GUI components
Planeshift.Client.Developer.GuiFlags = 0

; number of seconds before timeout
Planeshift.Client.User.Connecttimeout = 60
Planeshift.Client.User.Persisttimeout = 3000



Atanor

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« Reply #2 on: October 25, 2002, 06:56:27 pm »
BTW, using the soft3d drivers will solve a lot of problems...