Author Topic: GEtting the Source code  (Read 1238 times)

KevinS1991

  • Wayfarer
  • *
  • Posts: 4
    • View Profile
GEtting the Source code
« on: September 24, 2005, 08:20:28 pm »
Hi Im new to planeshift and want to get the source code to make a mmorpg, but I dont understand how I get the source. Can someone explain it to me?

zabeal

  • Hydlaa Citizen
  • *
  • Posts: 369
    • View Profile
(No subject)
« Reply #1 on: September 24, 2005, 08:24:14 pm »
You can get guides for compiling planeshift at
http://laanx.fragnetics.com/
You can also view the CVS online at:
http://cvs.sourceforge.net/viewcvs.py/planeshift/planeshift/


Keep in mind if you make a game from PlaneShift, you are afree to any of the engine source code following the GPL, but the art and data specific to PlaneShift is not for reuse.

Lux perpetua luceat eis

KevinS1991

  • Wayfarer
  • *
  • Posts: 4
    • View Profile
(No subject)
« Reply #2 on: September 24, 2005, 09:01:40 pm »
1. I downloaded the libaries with TortoiseCVS but when I tryed to download the libaries with the modulname it didnt work, but when I wrote a (.) in the modulname
I got some files, did I get the right file then?

2. Which complier works with planeshift?

Androgos

  • Guest
(No subject)
« Reply #3 on: September 26, 2005, 05:13:22 pm »
cvs -z3 :pserver:anonymous@cvs.sf.net:/cvsroot/planeshift login
cvs -z3 :pserver:anonymous@cvs.sf.net:/cvsroot/planeshift co
planeshift

That should be the things you need to execute, might not work since I just wrote them from my head

DaveG

  • Forum Addict
  • *
  • Posts: 2058
    • View Profile
(No subject)
« Reply #4 on: September 26, 2005, 10:17:21 pm »
Using TortoiseCVS the \"module name\" will be PlaneShift.

If you don\'t have a compiler (I\'m assuming Windows here), go get MinGW.

If you need more help, ask on IRC:  http://irc://freenode/#planeshift-build

::  PlaneShift Team Programmer  ::