Author Topic: Another idea  (Read 911 times)

Voldengrath

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Another idea
« on: December 15, 2002, 04:19:45 pm »
A Sewage system. It would also work as a nother underground area to walk around in and search, they could fight different monsters and such down there.
Voldengrath Blake

Aztec_Brave

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« Reply #1 on: December 15, 2002, 05:18:34 pm »
In Yliakum you throw things down some apparently bottomless pit that never seems to fill up. Same goes for dead bodies.

Jessyn

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« Reply #2 on: December 15, 2002, 10:26:52 pm »
no reason why those \"bottomless\" pits couldn\'t lead to a system of connected tunnels, horribly infesting with nasties, of course....

Jessyn
Most things in life operate, not on reality, but the perception of reality.  

Voldengrath

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« Reply #3 on: December 16, 2002, 02:51:12 am »
Indeed!
Voldengrath Blake

cmhitman

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« Reply #4 on: December 19, 2002, 09:13:33 pm »
sewer level or sections of sewers are over done, we might aswell have a fire section, a snow sectoin and all other clique\'s (clee-shay\'s, don\'t know if i spelt dat right)
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kinshadow

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« Reply #5 on: December 19, 2002, 09:22:00 pm »
Quote
Originally posted by Aztec_Brave
In Yliakum you throw things down some apparently bottomless pit that never seems to fill up. Same goes for dead bodies.


Speaking of the dead, does PS have the concept of undeath?  I didn\'t see anything in the main fiction, but I\'ve heard some necromancy comments.  This endless pit could end up as a \'well of souls\' for some in game event or story hook.

Fantasyfiend

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« Reply #6 on: December 20, 2002, 05:30:57 am »
Don\'t get me wrong, new and differant is good, but what\'s wrong with cliches? The Legend of Zelda has worlds composed pretty much of cliche frozen mountains and fiery pits, but thats one of the best adventure (regardless of what people say it\'s not RPG) ever, except for maybe Morrowind.

Link

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« Reply #7 on: December 20, 2002, 10:59:26 am »
Ok, in almost all of The Legend of Zelda games, are you not playing a role as the Hero of Hyrule?
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