Hi
Hmm, I don\'t know much of the guild things, but here\'s some of my thoughts:
Personally I think we should promote roleplaying by making more fun stuff for roleplayers, not by restricting others. We could reward well playing guilds with something that money can\'t buy (eg. a place in NPC knowledge base, unique banners...), since they and their actions (both good and evil) would be \"well known\" to average Hydlaa citizen.
(Imagine a random NPC crying, with tears in her eyes, telling horrible stories of the Cabal. While bards sing praises of Ordo Illuminatis.)
I am thinking, a per member fee for guilds would further the guild\'s need to hoard treasures, thus giving them more reason to hunt creatures. An one time fee to allow guild to advance over certain member count, would be better from that point of view, but might result in same consequences. The guilds that want to grow fast, would need money fast.
I think charisma could affect to the characters leadership abbility, but I\'ll leave it up to the rules department to decide.
*edits*
To hitancrias: That confirms that I\'m not very aware of the guild stuff.

Still there\'s many more citizens to convince.
Thanks for reading.
