Couple of questions I have:
I am wondering if it is possible to all Characters to create potions (in the future) by using animal parts to possibly raise stats temporarilly like other potions currently available or do other things like cast spells or something when shattered or thown at an enemy.
What I'm getting at is: Is it possible with the list of potential skills such as alchemy and herbology or other such skills to be able to create such complex skills or will that route not be explored by the PS rpg.
Would you think that it is worth it to impliment such a process or would it be more practical to stick to making only things along the lines of what is already available for sale by merchants.
I'm also curious about dyes for hair and such. Is there a possibility in the future that we would be allowed to create them ourselves from things such as flowers and plants and would that fall under Herbology or would Herbology be restricted to healing-type uses for plants or what is edible.
In regards to weapons, I am wondering if we could maybe use Herbology or such skills to advance our fighting skills. Perhaps Herbology may include study of poisons in plants and if so we may be able to create some to coat weapons with in order inflict more damage.
Continueing on the weapons/Herbology questions, is it possible at a much later time to have Sacs filled with potions or powders made from Herbology/Alchemy that could be used against an enemy if thrown to stun them or cause other effects? I don't know if that has been explored or not but since I was already close to the topic I felt it would be the opportunity to bring it up.
Just want to know you opinions on these topics/questions and what you think will reasonably happen or not happen.
Thank you,
Harena A.