Author Topic: Fonts not Visible, other errors in OpenGL  (Read 611 times)

KaS_m

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Fonts not Visible, other errors in OpenGL
« on: January 19, 2003, 07:35:02 pm »
Hi, im a newbie trying to run Planeshift Molecular Blue in OpenGL mode in Windows XP.  I\'ve turned sound on in the psclient.CFG file.  Whenever I start the thing, I can\'t see any text.  As you can probably guess, this makes it kinda hard to create a character.  I can see them in software mode, but not only is it too slow to play the game in, it has terrible glitches.
This may or may not be related to the problem, but when I run planeshift in either OpenGL or software mode, i get the following messages in the psclient.txt file:

WARNING: could not load plugin \'crystalspace.motion.manager.default\'
WARNING: could not load plugin \'crystalspace.sound.loader.aiff\'
WARNING: could not load plugin \'crystalspace.sound.loader.au\'
WARNING: could not load plugin \'crystalspace.sound.loader.iff\'
WARNING: could not load plugin \'crystalspace.sound.loader.mod\'
WARNING: could not load plugin \'crystalspace.sound.loader.ogg\'
Mount: $.$/ -> /planeshift/...ok!
Mount: $.$/art$/textures$/ -> /planeshift/textures/...ok!
Mount: .\\art/world/dungeon.zip -> /planeshift/world/dungeon...ok!
Mount: .\\art/world/roads38.zip -> /planeshift/world/roads38...ok!
Mount: /planeshift/world/ -> /this/art/world/...ok!
Mount: .\\art/models.zip -> /planeshift/models/...ok!
Loading RPG Data.....Loading RPG Data.....1OK!
Total bytes sent out was 0.
Total bytes received was 0.
WARNING: motion, failed to load, because:
 loading \'motion.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'motion.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\motion.dll: file not found
WARNING: sndaiff, failed to load, because:
 loading \'sndaiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
   loading \'sndaiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
   lib\\sndaiff.dll: file not found
WARNING: sndau, failed to load, because:
  loading \'sndau.dll\' from LD_LIBRARY_PATH or equivalent gives:
 loading \'sndau.dll\' from LD_LIBRARY_PATH or equivalent gives:
 lib\\sndau.dll: file not found
WARNING: sndiff, failed to load, because:
   loading \'sndiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'sndiff.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\sndiff.dll: file not found
WARNING: sndmod, failed to load, because:
  loading \'sndmod.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'sndmod.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\sndmod.dll: file not found
WARNING: sndogg, failed to load, because:
  loading \'sndogg.dll\' from LD_LIBRARY_PATH or equivalent gives:
    loading \'sndogg.dll\' from LD_LIBRARY_PATH or equivalent gives:
    lib\\sndogg.dll: file not found

the program launches and the menu, at least, looks fine except for this crazy font problem.
I have a P4 1.8GHZ and an SiS 650.  That\'s a 64MB DDR Graphics Chip, definitely adequate for this game.
Someone, PLEEASE help!  I really want to run this awesome free game, but I understand it\'s alpha and this kinda stuff is to be expected.
« Last Edit: January 19, 2003, 07:38:09 pm by KaS_m »

Rantark

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« Reply #1 on: January 19, 2003, 09:45:39 pm »
this is the same prob I had....... ?(
Fear the dead, fear the dead.............

chromium

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« Reply #2 on: January 22, 2003, 05:30:32 pm »
Yeah - I have the same problems - safe mode is slow but what the hell - its beta aint it? 8) perhaps looking in the ini file may help to change the font? i\'ll have a gander and if successful i\'ll re-post..