Author Topic: Morrowind!, Big News!!  (Read 3613 times)

Jekkar

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Re: Morrowind!, Big News!!
« Reply #60 on: July 20, 2006, 04:13:39 am »
This is what I have atm.



I find the other mods to be quite useless.
Though I am waiting for the "Island" mod and "Epic dark brotherhood"
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Ahriman

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Re: Morrowind!, Big News!!
« Reply #61 on: July 20, 2006, 07:27:23 pm »
The first on my list is fixed carrying capacity. Bethesda made a bug. The carrying capacity ration to someting is 10:1 now, and then aftr the mod it will be 25:1. I got htis mod in the toorent on the 1347 mods....

Cyl

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Re: Morrowind!, Big News!!
« Reply #62 on: July 20, 2006, 10:08:27 pm »
It's still the most dialogue in a game ever I think, what would you want them do? Spend 20 years making the game so the conversations dont get boring?

Actually the dialogues in Gothic and Gothic II were far better, considering that NPCs recognized you and occasionally talked to you by themselves.
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Ahriman

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Re: Morrowind!, Big News!!
« Reply #63 on: July 21, 2006, 01:38:34 am »
In oblivion, I realized the same thing happens.... Sometimes. The other day [Morndas it was, I think] I walked past Urbul Gro-Orkulg, a good friend, from Slash and Smash. He said "Oh, it's you! Hi.". So it happens sometimes.