Hello everybody!
I've just downloaded the current clien. Unfortunately, after I enter my account name and password, the screen that shows my characters just freezes. My dwarf (must be about 9 months old by now... I used to play ages ago) does about 1/4 of a rotation in the character selection screen, then everything freezes. The only way I can get around this without rebooting the system is renicing the process to prio 19 before logging in, then I can kill it by pressing alt-f4 for about half a minute. I don't get any error output, only this:
planeshift.application.client:
PlaneShift Crystal Blue
This game uses Crystal Space Engine created by Jorrit and others
0.99 r0 [Unix-x86-GCC]
All LOGS are off.
Mounting skin: /this/art/skins/elves.zip
Mounting skin: /planeshift/art/skins/base/client_base.zip
psEngine initialized.
Using fontsize 16 for resolution 1024x768
WARNING! Object '_s_stairs_01' is not closed!
WARNING! Object '_s_sigil_04' is not closed!
WARNING! Object 'spikes_01' is not closed!
WARNING! Object '_s_sigil_02' is not closed!
WARNING! Object 'spikes_05' is not closed!
WARNING! Object 'spikes_03' is not closed!
...
crystalspace.graphics3d.shader.fixed:
Multitexture units: moderate 4
psEngine destroyed.
I am on an AMD Sempron 3200+, Nvidia GeForce FX 5200 with official nvidia drivers, running Mepis (basically a slightly modified and easy-install Debian).
Btw. is there any way to turn on logging? A "grep log ./*" in the install dir where all the configs seem to be only turned up a few options for the updater...
Thanks a lot in advance,
-grayFalcon
P.S. I figured out now that this has something to do with the character models - when I log in with an account that has no characters, everything is fine, until I select the race in "new character". As soon as the character model starts being rendered, the game freezes.