After being out of the game for a while I decided to re-download the latest version and start playing/testing again, and I've got a few issues to report.
This bug, I know I mentioned once before, but just for the record I'll mention it again, just in case you missed it(it's been a long time since I mentioned it, and it was a previous version too). There seem to be a lot of graphics errors where objects meet. For example a lot of times I get things like this flickering rapidly when I come out of an underground area, and I stand where my pov is just slightly above the ground.
ScreenshotHere are a couple of screenshots of skews inside the sewers, these are not horribly noticable, but they happen quite frequently.
Look at the grate on the leftAlso in the sewer, look at the ceilingAlso a long time ago I had an issue with transparency on the trees outside town. Well the transparency is no longer an issue, the trees look like trees instead of polygonal magnifying glasses, :p. However I noticed something when I went on to the road which I don't remember seeing before. I don't quite think the little bushes on the side of the road are supposed to look like this.
ScreenshotMy final issue is not really a "problem" or a bug, but I noticed the little hint box that appears when you take damage for the first time is slightly mis-measured. The scroll down button is barely noticable, and hard to click on, and if you miss it and click the bar itself you end up accidentally scrolling all the way down to the bottom.
ScreenshotHere is my relevant system information:
Operating System: Fedora Core 5 Linux
Kernel Version: 2.6.17-1.2187_FC5 i686
Processor: 2.2 Ghz Intel Celeron (32 bit)
RAM: 1 GB Dual Channel DDR
Graphics Card: 256 MB(128bit DDR) NVidia GeForce FX 5500 (405 Mhz)
If some of this has already been reported, I apologize.