While a ping is a simple matter of "query and response", counting packet loss requires more effort.
Both server and client would have to count the number of packets they send and receive, and then compare them on request. Plus "fallback mechanism" in case the packet transmitting the numerical information gets lost.
Note that the packet loss ratio given on the server select screen is different too, the client pings the server constantly there and counts how many answers it gets, so this takes only one direction into account.