Doesn't it say under races on the webpage that "The land of Yliakum is a melting pot of races with different culture and origin, mixed and integrated by living together over the centuries. Racial suspicion and hostility are completely unknown, given that the distances between cities are not great, and trades are a central part of Yliakum society." Now it does say that the racial traditions are quite strong but if the language of each race was used centuries ago and the citizens of Yliakum are in a "melting pot" I believe some common language would emerge so that these races can all communicate for reasons of trade, adventure, and for the sheer fact that the cities are quite close to one another. After all, dialects of a language can develop but overtime there will be commonalities that cannot be ignored as peices of each language are melded together to form an entirely new Yliakum language that everyone can understand. So, who is to say that the language spoken "in game" by the characters is not some language other than english, it is simply translated to english by the client for ease of use by the players. I live in the U.S. and we speak english - If I traveled to Austrailia they speak english - some differences among the terms but I can figure out what they are saying - if I travel to britain they speak a slight variation on it as well but I can again understand what they are saying. Now, why certain groups cannot speak their native tongue to one another I see no issue with, but when speaking to others they must use the "Yliakum language" which so happens to be english that the players use, this is no different than the characters speaking so that one another can understand. Just a thought on this.