Hi all, I heard about a free MMORPG 1 hour ago, and I though \"oh well... a new 2D mmorpg with crappy 640*480 res graph and awfull lag... but let\'s check it\" and I looked at your website.... \"OMG OMG OMG *fall off the chair* \"
First of all, I really want to congratulate you, since your
free mmorpg is a big slap in the face to most of the other actual mmorpg in development.
Ok now let\'s talk about the reason of my post : I already played a lot of mmorpg, and I remember what I loved the most.
I don\'t know if they are already implemented ingame, or if somebody already asked for them... however that\'s what I personally think you should try to have :
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Mounts. I suggest that you put few of them, that have different stats ( It can boost Speed, defense, attack, etc... depending the race of the animal ) and that are easy, average, hard, or rare to find ( by quest for some, money for others, maybe a Tradeskill that Tame for wild ones, etc... ). It\'s really enjoyable to be on a cool looking creature

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Pets. different kind of pets : combat, mule, medic . a skill for taming some, a skill for Summoning some that can\'t be found in nature
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lots of tradeskill ! They are primordial if you don\'t want it to be just a hack & slash game !
there are plenty of them : mining, smithing, alchemy, herbalism, Artist, cooking, Fishing, etc... each with a lot of complexity and that might need each others at highter level.
ex : For the Fishing skill : different rods, baits, hooks, with different quality, that improve chance to catch different fish depending on the lake you are, moreover the cook/alchemist will need a certain fish to train his skill.-
No camp for creaturesdon\'t make your creatures/Npc spawn always at the same place/time, and don\'t make interesting quest/loot NPC spawn once each 5 or 6 days like in Everquest !
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No down timeIt\'s really frustrating to look at your computer during minutes, watching you mana/hp bar going back up to be able to go hunt again...
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add lots of different monster size/model/skinI like to see a great variety in the bestiary rather than killing always the same kind of monsters with a different name and stats but the same face
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add some big monsters/bossThat one is very personal, but I prefer hunting cool looking creatures that are 3 time my size and really seem able to cut me in pieces in no time, rather than killing a bunny and some rats ! but make it progressivly ! It\'s normal to hunt small things at the beggining of the game and to be able step by step to mess with bigger one
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add lots of ( graphically ) different itemswhen I play a mmorpg, there is nothing more sad than to see everyone with the same looking armor/ weapon, just because there is only 3 different models and only the stats changes... I love to see when everybody seems unique, whith is own looking style, and not like if I was looking at an army of clone
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add lots of customisation at the character creation for the looking ( Shape/color of the hair, eyes, noise, mouth, tatoo, muscle, height, weight ) and for the starting skills/statssame reasons as the one before
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make the world large and with lots of different places/climat-
make the player/guild be able to buy things such as house, shop, etc-
add cool particule effect for spells and weaponI dont know if the engine permit this, but it\'s awesome to see flaming/electricity/acid(/...) weapons, and spells that actually show/represent something ( not just a few lights dancing around the caster and then a bigger one going at the monster )
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make lots of Roleplaying items that have no use beside improving fun & roleplay Ex : decoration for the house, trophies, nice looking clothes, funny things/item effect
That\'s it, i don\'t have many more things in mind at the moment, I know that I\'ve talked about very general things ( world large, lots of monsters, lots of quest... ) but IMHO it is what will prevent people to achieve the game in 1 month...
ps : please forgive my english, I\'m not very fluent at it