Yes, moves to the spot in angle ~120deg in front of char correctly, but thats all.
Im trying to move my char by pointing behing his back. Nearly impossible. Char is trying to turn around but fails. More: after a couple of 10nths of key clicks , finally suceeds to turn around, but it follows some kind of circle path and final spot is far away from desired destination (wide turn diameter, just like in cars).
My suggesion is to increase turn rate or wirite new script for this, because turning around in "follow cursor" mode should be almost immediate.