Author Topic: A silly complaint..?  (Read 5157 times)

Xillix Queen of Fools

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Re: A silly complaint..?
« Reply #15 on: September 27, 2007, 05:26:25 pm »
Friends, we are still listening to you. One thing I remember about the old days was the great roleplays and the great dueling matches etc. One thing i can say about that is we have just drawn a lot of talent from the player community into the dev community this will equalize in short order as those individual's content slowly makes it into the game. For duelists I can assure you that Xillix never forgets you, no matter how much you might thinks so . . .be patient we have things in mind for you.

On the gold issue, no apologies the past system was borked and i do not want to hash this out again. If people left because there was no more fast cash through one avenue of the game that is ok with me. I hope they will come back in time when they see the changes they were too impatient to wait for make their way into game. I cannot tell you what these will be suffice to say I feel they will more than compensate for gold changes. By the way the mines are still packed every day.

For crafters, this is a personal passion and settings recruits are now being trained to aid in the creation of new craft data. In time we will get you some more options for combat support crafting and more importantly we will get you some non combat related crafting asap. We are also investigating how to make earning experience through purely crafting more plausible.

In terms of mobs and npcs right now there are as many of each as their typically are players. If you mean ones that leet characters would seek out then nothing to be done because the average player is not leet. We are however constantly interested in improving mobs and npcs. I know you have seen some changes and some of the npcs now made by former players occupy many current players, more of this to follow.

Rpers of all walks need to recognize that combat and combat training IS a part of the settings, it is a hard world.

For those remembering the old times, I would say it does not matter when you enter ps, in 3 months itll be pretty significantly altered.

Almost all we do is in response or in anticipation of player feedback and sometimes we listen to the wrong people :)

I think this thread is a good thing perspectively because it has attracted so oldbies some newbies some middlebies. it is funny as hell to me to see people complaining about not having to gang up on mobs and other things that were clearly such a source of vocal discontent at the time.

The gold mine by magic shop . . . give me a break that was way too easy.

Anyway i just popped in to let you know we are interested in what you have to say and hope that you continue to anticipate what will come with each subsequent release.  People will come and go and there are far more coming than going.

bilbous

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Re: A silly complaint..?
« Reply #16 on: September 27, 2007, 06:45:22 pm »
Having tried to put my thoughts down more than once in this thread there is something I'd like to say about the current status of the game. There are too many skill levels. The way the levels are structured -- more practice and payment for higher levels -- is not supported by the practice mechanism. Ideally it should not take longer to train from level 10 to 11 than from 110 to 111. What should change is the amount of practice provided by the typical opponents. At level 10 with a good (not great) weapon you can kill a tefusang in the sewers in maybe 4-5 hits garnering 4-5 practice points. At level 110 with a great weapon you might be able to kill an ulbernaut in that same number of hits gaining the same amount of practice points as you did in the previous example but you need to collect many more to complete your training.  You would be better off training on a group of one-hit opponents than something level appropriate not considering progression point gain as by the time you have completed your fourth or fifth kill the first would be ready to be engaged again. You would spend less on weapon repair and replacing worn armor and healing potions if you use them. It seems to me that it is the practice requirements that most causes the grind.

AS to the more specific topic of this thread I think part of the problem is that having built up your first character from nothing there is a great tendency to want to use it to help bring up the secondary characters by transferring items and cash. Also it is freshest the first time around. Now if you plan on role playing whatever characters you create and not engage with the game mechanics that is a completely different story.

Jacera

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Re: A silly complaint..?
« Reply #17 on: September 29, 2007, 08:36:19 pm »
I am new to this game.
I have played other role playing games.
I have never played hack and slash games before.  (Any game that forces you to kill to survive, is a hack and slash game to me)
What drew me to this game is the fact that I don't ~have~ to kill something to play. (Yes, I understand that if I were to kill things, I would move up faster in stats and such, but that isn't what interests me.)
I know that the way I have chosen to play, isn't the norm for this game. The fact that I can actually play this way and still enjoy myself, speaks volumes about the quality of this game.
The quests are great fun.  (I am grateful for the warriors who happily go out and get those Ulbernaut hearts that I willingly pay for.  :D )
The world is wonderful to see and explore.  I look forward to seeing more. (I get alot of excercise running from the mobs...lol)
And being able to be part of the community (I'm a miner and a healer) adds to the fun of the game.
I also look forward to being able to doing other non-violent jobs.
My only complaint, is that the girl elves are near naked.  :-[  I don't understand why that is.  All the other races that have girl avatars avalible are properly clothed.
As for old times, I am looking forward to being around long enough to have similar tales to tell.
A newbies point of view.  ;)

Elvicat

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Re: A silly complaint..?
« Reply #18 on: September 30, 2007, 12:54:16 am »
My only complaint, is that the girl elves are near naked.  :-[  I don't understand why that is.  All the other races that have girl avatars avalible are properly clothed.

then you havn't yet seen the femail enkidukai's (cat) :whistling: rawr...  ;D


Induane

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Re: A silly complaint..?
« Reply #19 on: October 08, 2007, 07:06:31 am »
Quote
The gold mine by magic shop . . . give me a break that was way too easy.

True but sometimes easy/unrealistic and fun have to be balanced. I liked the gold mine by the magic shop because it was useful for spawning unpredicted bouts of RP.  Because its a pretty dull repetitive task people can either sit there bored and silent or RP and while there were certainly dull times I found that the best RP I experienced ingame occurred there. :) I'll miss that.

Xirr

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Re: A silly complaint..?
« Reply #20 on: October 08, 2007, 10:48:17 am »
I play PS for 3 years now and is my opinion that the "feeling" of the game has changed a lot of times. And I'm sure everyone agrees we are better now than with the "scavenger hunt feeling" of atomic blue. (though i miss when we could mine almost all metails around magic shop  ;D )

Now i must say that about 6 months ago the game sufered from a bit of "WOWization", the talk bubles, the constant questing, the camping of spawns, people running around in full battlegear.

Right now the game is gaining some non-linearity, new tools for creating guild rp are being introduced, quests are becoming more creative, new items and skills are being introduced all the time. I welcome change.
Zomlin Brokensledge, I mine therefore I am.

Dihenis

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Re: A silly complaint..?
« Reply #21 on: October 09, 2007, 01:08:44 am »
Quote
The gold mine by magic shop . . . give me a break that was way too easy.

True but sometimes easy/unrealistic and fun have to be balanced. I liked the gold mine by the magic shop because it was useful for spawning unpredicted bouts of RP.  Because its a pretty dull repetitive task people can either sit there bored and silent or RP and while there were certainly dull times I found that the best RP I experienced ingame occurred there. :) I'll miss that.


i've been trying to RP at the mines recently, in light of the lesser gold amounts, and the increased boredom amounts. some characters will go along with you a little, but not enough for it to be really worth it. you know people, you don't have to watch the systems tab all the time, by the time you typed a response, you are probably done with that hit, and can go again