Author Topic: Sound Alert in Addition to Visual Color change upon Name mention.  (Read 3539 times)

Balonik

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Re: Sound Alert in Addition to Visual Color change upon Name mention.
« Reply #15 on: November 09, 2007, 03:44:43 am »
Is it possible to keep in memory our "filters" when the program shuts down?
Balonik:  Can you add an exclude list too? As I have it currently anytime my name pops up the sound goes off, but I don't want to hear it when I type a message.  So I thought maybe an exclude list would solve that so I can add "[my name] says:" to prevent the sound from going off.

Here you are. PSMsgBell ver. 0.2 :)
Have a source.

Click a little S button to choose your own sound for each text.
Click it again and press Cancel button to play default sound for the text.
« Last Edit: November 10, 2007, 04:14:21 am by Balonik »

svuun

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Re: Sound Alert in Addition to Visual Color change upon Name mention.
« Reply #16 on: November 09, 2007, 07:19:10 pm »
Wow, there needs to be a building named after you in hydlaa.  Balonik's Bar and Tavern.

Lelerey

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Re: Sound Alert in Addition to Visual Color change upon Name mention.
« Reply #17 on: November 10, 2007, 01:21:00 am »
Wonderful :D

Thanks so much Balonik ^^

Just a little detail missing i think : the possibility to add a second log file like the sytem log. To check if we succed in mining or not by example :)

svuun

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Re: Sound Alert in Addition to Visual Color change upon Name mention.
« Reply #18 on: November 10, 2007, 05:15:14 pm »
Wonderful :D

Thanks so much Balonik ^^

Just a little detail missing i think : the possibility to add a second log file like the sytem log. To check if we succed in mining or not by example :)

I just opened two instances of the program so you can have one look at your chat log file and the other look at your systems log file.  I haven't tested in game but i imagine it would work. If it works post to this thread so others have a sound alert to mining.