Author Topic: Sound works great for 1hour or so then all dies.  (Read 767 times)

Cryptkeeper

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Sound works great for 1hour or so then all dies.
« on: November 22, 2007, 04:11:54 pm »
I am running Ubuntu 7.10
with lastest updates

Athlonxp 3000+ 32 bit
1 gig ram
6800gt agp
sound blaster 5.1 ls
Mobo A7n8x-e deluxe
raptor 36 gig hd sata


OK the game loads great and after playing for a while the sound just dies.
As a temp fix I just quit the game and start back up and it works again just fine.

On another note this game is going to kick major $%$ when it is finished.
 Keep up the good work dev team!!!!




« Last Edit: November 22, 2007, 04:14:42 pm by Cryptkeeper »

Aiwendil

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Re: Sound works great for 1hour or so then all dies.
« Reply #1 on: November 22, 2007, 06:33:02 pm »
I have the same problem, but I rarely have sound for an hour. Most of the time it dies earlier. I use the ALSA-driver, because with OSS the game crashes on login. I tried to remove the libasound.so.2 from the libs directory, but that didn't help.

Computer
AthonXP 2000
512 MB ram
GeForce 7600 GS
Soundblaster Audigy

I'm using Debian Etch with the snd_emu10k1 ALSA sound module

Quitting the game wouldn't be a very nice option for me, because I lose sound after 5-10 minutes most of the time. It's not a real problem for me, because I can life without the game sounds, but it would be nice if someone had a hint how to solve this.

[Edit: added the name of the linux sound module]
« Last Edit: November 22, 2007, 07:23:32 pm by Aiwendil »

Cryptkeeper

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Re: Sound works great for 1hour or so then all dies.
« Reply #2 on: November 22, 2007, 06:52:25 pm »
For the record I am using Alsa drivers as well. (sound blaster 1.5 digital Ls) chipset EMuk10
I am thinking this is an  alsa issue with the game and not sound card specific.


Vornne

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Re: Sound works great for 1hour or so then all dies.
« Reply #3 on: November 23, 2007, 05:40:24 am »
What I have:

Amd64 3200+
Asus A8N-E
1GB RAM
The onboard sound chip (nvidia CK804)

Gentoo using alsa and the snd_intel8x0 module

I have never had a problem with sound, I have probably played for 12 hours at a time before, and it has never stopped.

There are a few bugs I do get with sound but they are common to all OSs and are due to the game code as far as I know, like the background sounds sometimes getting mixed up after window switching, and fading not working correctly through sectors and stuff.

So it could be the emu10k1 driver...

Rongar Elani

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Re: Sound works great for 1hour or so then all dies.
« Reply #4 on: November 23, 2007, 10:05:06 pm »
I've had this problem since day one and still have. One thing that slightly helped me though, was opening psclient.cfg, scrolling down to the following line in Part 2,

Code: [Select]
; Linux - ALSA buffer sound setting
SndSys.Driver.ALSA.SoundBufferms = 150

and changing the value. 150 is the default value, which leaving alone made my sound drop every 5 minutes or so. Changing to 340 helped me alot, sound often stays for hours, but like I said, it's no guarantee that it will work every time. If 340 doesn't seem to be any better, you may try to find the right value on your own ;)

Let there be sound!

                                                           A w a k e n!