I probably not discovered hot water but I tought that it's better to say this.
Is possible to change code for NPC-s so when they come to impervious state they do not execute code to become inactive but instead code to die and respawn?
its an idea Dwayo, however i think there might be a problem. what happens if the player damages the monster, get it to stuck and then the monster dies? will the player gets the experience? that case must be fixed if something like this has been thought.
Work is being done on NPCs, lets see which solution they came on
