Author Topic: Building server and client from source.  (Read 1120 times)

fright

  • Wayfarer
  • *
  • Posts: 8
    • View Profile
Building server and client from source.
« on: April 22, 2008, 09:15:39 am »
Hi, first I would like to thanks the devs and staff for a great game :thumbup:.

Im currently trying to compile a server and client from source following the compiling guide and even trying the one found at http://vaalnor.mine.nu/.

I've tried doing this using only the svn and svn art but to get the client running I need to copy the "effects" from the art directory from a fully working normal installation. So far soo good but here comes the real problem. When trying to log in to one of the existing account with a new or existing character I'm told t error message for a few seconds but then the application dies. The error message says something about not finding the location.

I've been able to repeat results on Ubuntu Gutsy 7.10 on two diffrent computers and with Hardy 8.04.


Any help on both problems would be apriciated.

Caarrie

  • Forum Addict
  • *
  • Posts: 3369
  • We want no UNFIXED bugs!!!!!!!!!!!!!
    • View Profile
    • PlaneShift3dMods
Re: Building server and client from source.
« Reply #1 on: April 22, 2008, 09:32:20 am »
copy over your zoneinfo.xml from data/ to data/ in your build

fright

  • Wayfarer
  • *
  • Posts: 8
    • View Profile
Re: Building server and client from source.
« Reply #2 on: April 22, 2008, 10:03:33 am »
Thanks alot, anoher quick question would be, is there a way of doding this without copying from a full installation?

Caarrie

  • Forum Addict
  • *
  • Posts: 3369
  • We want no UNFIXED bugs!!!!!!!!!!!!!
    • View Profile
    • PlaneShift3dMods
Re: Building server and client from source.
« Reply #3 on: April 22, 2008, 10:12:23 am »
not unless you make up some fancy script

TymTheEnchanter

  • Traveller
  • *
  • Posts: 33
    • View Profile
Re: Building server and client from source.
« Reply #4 on: April 24, 2008, 03:06:46 am »
The compiling guide suggests using the updater as an alternative, is this possible instead?