Just in the last day or so I am suddenly running into major problems:
1) When I re-enter the hydlaa plaza area after being on another map (with maps kept once loaded), things get so slow I have to exit the game. It's fine when I re-enter.
2) When in hydlaa, if I quit, I can't re-enter the game most of the time. Entering with a different character elsewhere works, and eventually (hours later) and I re-enter. It always dies in the same place in step five. Sometimes it is a segmentation fault, sometimes and illegal instruction. Here's the last page of "--verbose" output:
planeshift.application.client:
PSLoader: step 3: success
PSLoader: step 4: success
12813) <src/client/psclientdr.cpp:250 HandleStatsUpdate>
12814) Stat request failed because CelClient not ready for 30372
Map hydlaa_common loaded successfully in 300ms
crystalspace.maploader.parse.image:
Could not open image file 'materialnotdefined' on VFS!
crystalspace.maploader.parse.texture:
Could not load texture 'materialnotdefined', using checkerboard instead
[node: world,textures,texture(name=materialnotdefined)]
crystalspace.mesh.anim.pdlight:
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
crystalspace.graphics3d.shadercompiler.xmlshader:
Shader 'std_lighting'<2>: Technique with priority 150 fails. Reason:
fragment program failed to load.
Shader 'std_lighting'<2>: Technique with priority 100 fails. Reason:
fragment program failed to load.
No technique validated for shader 'std_lighting'<2>: using fallback
Shader 'std_lighting_fixed'<2>: Technique with priority 200 succeeds!
crystalspace.proctex.pdlight:
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Could not find light with ID
'fffffffcffffff867123fffffff822ffffffe7ffffffccffffff935cffffffadffffff9c0773
3b72'
Segmentation fault