Author Topic: No active Mirrors?  (Read 1777 times)

Joemama246

  • Hydlaa Resident
  • *
  • Posts: 74
    • View Profile
No active Mirrors?
« on: August 28, 2008, 10:33:53 pm »
Wiht all the jacked up problems I have had with the updater, i thought I was an expert, butt this time it says no active mirrors, check the forums, so Wala! here I am!

Caarrie

  • Forum Addict
  • *
  • Posts: 3369
  • We want no UNFIXED bugs!!!!!!!!!!!!!
    • View Profile
    • PlaneShift3dMods
Re: No active Mirrors?
« Reply #1 on: August 28, 2008, 10:38:12 pm »
give it time and try again and make sure you actually have info in your updaterinfo.xml file if not it will not work well.

Joemama246

  • Hydlaa Resident
  • *
  • Posts: 74
    • View Profile
Re: No active Mirrors?
« Reply #2 on: August 28, 2008, 10:39:42 pm »
I do, but I'm ready to play!

Caarrie

  • Forum Addict
  • *
  • Posts: 3369
  • We want no UNFIXED bugs!!!!!!!!!!!!!
    • View Profile
    • PlaneShift3dMods
Re: No active Mirrors?
« Reply #3 on: August 28, 2008, 10:41:07 pm »
it is possible the mirrors have been over loaded or are offline for some reason give it time and retry.

chromatic108

  • Wayfarer
  • *
  • Posts: 3
    • View Profile
Re: No active Mirrors?
« Reply #4 on: August 29, 2008, 02:06:53 am »
I just downloaded and installed this game. I am having the no active mirrors message as well. I looked in the .xml file and got the urls for the mirrors. xordan is active, so I don't understand why it won't work. If we decide to manually download the updates, where do we put them?

Caarrie

  • Forum Addict
  • *
  • Posts: 3369
  • We want no UNFIXED bugs!!!!!!!!!!!!!
    • View Profile
    • PlaneShift3dMods
Re: No active Mirrors?
« Reply #5 on: August 29, 2008, 02:09:48 am »
If we decide to manually download the updates, where do we put them?

the way the updater works it is _not_ a good idea to try to manually download files and manually update the game, try just using the psmirror mirror and see if the updater works any better.

chromatic108

  • Wayfarer
  • *
  • Posts: 3
    • View Profile
Re: No active Mirrors?
« Reply #6 on: August 29, 2008, 03:20:18 am »
I tried and it still didn't work. I am getting a lot of errors in the console log. Is it possible that these files are not hosted on the mirror server?

[0mThu Aug 28 20:17:03 2008, <src/common/util/psxmlparser.cpp:294 ParseFile SEVERE>
Thu Aug 28 20:17:03 2008, Parse error in /planeshift/shields/spiked_shield_04a.spr: Not a binary CS document
Thu Aug 28 20:17:03 2008, Error reading end tag. (in: line 405:5; meshfact -> params)
Thu Aug 28 20:17:03 2008, Error reading end tag. (in: line 405:5; meshfact -> params)
Thu Aug 28 20:17:03 2008,
Thu Aug 28 20:17:03 2008, <src/client/psengine.cpp:1511 BuildFactoryList SEVERE>
Thu Aug 28 20:17:03 2008, Couldn't parse file /planeshift/shields/spiked_shield_04a.spr
Thu Aug 28 20:17:03 2008, <src/common/util/psxmlparser.cpp:294 ParseFile SEVERE>
Thu Aug 28 20:17:03 2008, Parse error in /planeshift/shields/spiked_shield_04b.spr: Not a binary CS document
Thu Aug 28 20:17:03 2008, Error reading end tag. (in: line 405:5; meshfact -> params)
Thu Aug 28 20:17:03 2008, Error reading end tag. (in: line 405:5; meshfact -> params)
Thu Aug 28 20:17:03 2008,
Thu Aug 28 20:17:03 2008, <src/client/psengine.cpp:1511 BuildFactoryList SEVERE>
Thu Aug 28 20:17:03 2008, Couldn't parse file /planeshift/shields/spiked_shield_04b.spr
psEngine destroyed.
Aug 28 20:17:51 P228 crashdump[2285]: psclient_static crashed
Aug 28 20:17:52 P228 crashdump[2285]: crash report written to: /Users/Home/Library/Logs/CrashReporter/psclient_static.crash.log
SystemFlippers: didn't consume all data for DLOG ID 5237 (pBase = 0x5403200, p = 0x5403220, pEnd = 0x54034c6)
SystemFlippers: didn't consume all data for DLOG ID 5237 (pBase = 0x54aae00, p = 0x54aae20, pEnd = 0x54ab0c6)
SystemFlippers: didn't consume all data for DLOG ID 5245 (pBase = 0x54d8800, p = 0x54d8820, pEnd = 0x54d8ac6)

Help!

Caarrie

  • Forum Addict
  • *
  • Posts: 3369
  • We want no UNFIXED bugs!!!!!!!!!!!!!
    • View Profile
    • PlaneShift3dMods
Re: No active Mirrors?
« Reply #7 on: August 29, 2008, 03:24:21 am »

chromatic108

  • Wayfarer
  • *
  • Posts: 3
    • View Profile
Re: No active Mirrors?
« Reply #8 on: August 29, 2008, 03:39:36 am »
Thanks, Caarrie! It's working now!