Author Topic: Problem with CS Kernel  (Read 1424 times)

Debci

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Problem with CS Kernel
« on: February 20, 2009, 07:03:26 pm »
After my compilation and a lot of problems i executed the game, but in the execution say this: (i executed ./pslaunch in the terminal in the correct directory.)

Code: [Select]
WARNING: could not load plugin 'crystalspace.kernel.vfs'
 * This likely means that the plugins could not be found.
 If you're a user: Check the working directory the application starts from -
  usually, it is the same as the directory with the executable.
  If in doubt, contact the vendor.
 If you're a developer: Check if the CRYSTAL environment var points to the
  correct location - usually the directory CS was built in.
  You can also use the '--verbose' command line switch to troubleshoot
  where CS looks for plugins.
WARNING: could not load plugin 'crystalspace.kernel.vfs'
 * This likely means that the plugins could not be found.
 If you're a user: Check the working directory the application starts from -
  usually, it is the same as the directory with the executable.
  If in doubt, contact the vendor.
 If you're a developer: Check if the CRYSTAL environment var points to the
  correct location - usually the directory CS was built in.
  You can also use the '--verbose' command line switch to troubleshoot
  where CS looks for plugins.
WARNING: could not load plugin 'crystalspace.kernel.vfs'

Help-me please  :P

regards

Caarrie

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Re: Problem with CS Kernel
« Reply #1 on: February 20, 2009, 08:45:08 pm »
looks like you had issues with building CS, why are you even building ps? it is easier to just use the release.

Debci

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Re: Problem with CS Kernel
« Reply #2 on: February 20, 2009, 09:50:25 pm »
the release? what are the release? are a binari?
Caarrie are the best support of the game in my problem ^^  ;)
thanks for all



Debci

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Re: Problem with CS Kernel
« Reply #4 on: February 20, 2009, 11:03:57 pm »
the theme are: I modified teh core of the game, and i traduced to my language (spanish) i need build my own version of the game.

regards

Caarrie

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Re: Problem with CS Kernel
« Reply #5 on: February 21, 2009, 12:11:42 am »
you can modify all the xml files to be in another language without needing to build the whole game. also the game is in english so not needed to build into the source changes to other languages.