why not have moving npcs? well i know there are a bunch of ups and downs to it but this is just an idea. Like in RL, guards would not stay put, they would patrol around. Just make them patrol only a small radius so it will look more real life. People in cities would have chats but not for 24/7, especially with the same person, so why not have them talk with other npcs close by. The up of this idea is that to bring more realism but the down is probably no one will like the idea, newbies will have a hard time-even us, or the client might take more RAM then it did before. I'm not sure if the PS code can do this but its just an idea.