Author Topic: Official Planeshift Trailer - Pre-production Phase  (Read 4509 times)

Sen

  • Hydlaa Notable
  • *
  • Posts: 746
    • View Profile
Re: Official Planeshift Trailer - Pre-production Phase
« Reply #15 on: December 04, 2009, 06:18:44 pm »
Hello

The framerate can be set in the plugin-settings. However, the limiting thing is (for me) that the recording stops when the file reaches 2GB. And it is pretty quickly so big if you record with game resolution...

Sen
.....also a saddle that won't pinch the tail. One day!

weltall

  • Associate Developer
  • Veteran
  • *
  • Posts: 1671
    • View Profile
    • http://weltall.heliohost.org
Re: Official Planeshift Trailer - Pre-production Phase
« Reply #16 on: December 04, 2009, 07:03:23 pm »
Hello

The framerate can be set in the plugin-settings. However, the limiting thing is (for me) that the recording stops when the file reaches 2GB. And it is pretty quickly so big if you record with game resolution...

Sen
open vfs.cpp in cs and substituite fopen calls to fopen64 calls

Tuxide

  • Hydlaa Notable
  • *
  • Posts: 715
    • View Profile
    • Banker
Re: Official Planeshift Trailer - Pre-production Phase
« Reply #17 on: December 04, 2009, 07:37:07 pm »
I don't think the trailer script calls for any long takes to be concerned about file size.  I've a 1:47 recording in 1280x720@33fps that ended up being 2.8 GB.