Author Topic: Crashing in dungeon  (Read 656 times)

Binanie

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Crashing in dungeon
« on: November 17, 2011, 10:23:06 am »
Hello.

Everytime I go into laanxdungeon, past one point the client will crash, and then keep on crashing everytime I log in. The only way to fix it is to /die or get moved out.

The position which I am crashing at is laanxdungeon -90.68 -34.21 79.37.

Nothing I did seemed to help, the repair option said everything's fine, messing with graphics settings didn't help either.

My system specs:
Intel Core i7 640LM
Intel HD Graphics, using latest driver 8.15.10.2509
Windows 7 SP1 (6.1.7601)

When I attach a debugger, it seems to throw access violation reading 0x0 at this instruction:
000000013F305989  mov         rax,qword ptr [r14] 

Error log: http://pastebin.com/RQdg6zb8

Thanks for any help.

LigH

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Re: Crashing in dungeon
« Reply #1 on: November 17, 2011, 10:26:27 am »
Welcome.

Did you try to delete your "shadercache" once?

Gag Harmond
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Binanie

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Re: Crashing in dungeon
« Reply #2 on: November 17, 2011, 10:42:12 am »
Yes, did try that, but it didn't help.

Aiwendil

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Re: Crashing in dungeon
« Reply #3 on: November 17, 2011, 10:45:26 am »
Sorry, the errorlog in windows is completely useless. Really no point in posting it as it never includes the error that made PS crash.

I'm not sure here...but I think if you start planeshift with "psclient.exe --console" you get a far more useful output.

Binanie

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Re: Crashing in dungeon
« Reply #4 on: November 17, 2011, 11:23:12 am »
Running with --console didn't produce anythink helpful, just a bunch of normal DR messages, the same as the errorlog.

I found out, however, that the error is specific to this machine. When I run PS on a desktop (Some quadcore AMD with AMD HD3000 graphics), I do not crash. Another problem with intel drivers, probably? I hope not.

weltall

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Re: Crashing in dungeon
« Reply #5 on: November 17, 2011, 11:24:27 am »
it's most probably that check the module on top of the backtrace

Binanie

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Re: Crashing in dungeon
« Reply #6 on: November 17, 2011, 11:50:34 am »
Backtrace shows just a bunch of addresses... psclient_static.exe, main thread, 000000013F545989 and several others... I guess I need to get debugging symbols compiled in.