I\'ve been thinking about this subject quite a lot lately PKing vs. non-PKing. I believe that Pking should be allowed in the game along with some heavy fines. I understand that if you PK you become a criminal and everyone hunts you down.... this is a great idea.
I would like to add a little bit to it to help prevent against non RPG pking.
When a person takes the life of another player he becomes a criminal and is brought to justice...but what kind of justice?...they just die and come back to do the same thing they\'ve been doing?...How do they learn?
My suggestion is this....when a player takes the life of another player in a non-free-for-all zone, then before that character is allowed back in the game, after he/she is killed by other players or guards, then this character should be required to submit the reason for the PK to the moderators of the game before the character is allowed back in the game at their current ability and skill level. If the person can give a good role-playing reason why he, wanted to, or had to kill the other character, then I believe the character should be let back into the game without penalty. If the character does not have a good role-playing reason for killing another player then that character should be deleted and the player forced to start over with a new character. (of course this should be done only after the player has recieved two or three warnings from the GM\'s for this same thing)
If the character is captured alive and brought before a tibunal (of some sort) then he/she should be given a chance to explain the reason for the PK with the same penalties applied.
I believe this will cut down on the amount of non Role playing pk\'s in the game as they will need a reason to intentionally kill another player, accidents happen and a player who accidently kill another, I believe, can have the option of turning himself/herself into the authorities for judgement.
I wont insult the moderaters of the game by trying to explain what the difference is between a roleplaying PK and a non-roleplaying pk...as they are obviously roleplayers and do know the difference. And that topic should be on another thread. The ultimate decision to delete a character would be up to the GM\'s.
Note: I am not saying the account should be deleted...just the character and only for non-rp PK\'s and only after the character has been warned 2 or 3 times. I think this should be sufficent deterrent for non-role playing PK\'s.
Another Note: I also realise that there will not be enough GM\'s to handle this once the game gets a lot of people playing it..... in the history of government there are the inner and outer circles which are hereditary titles. (for the most part) I believe that you can use these positions for players instead of npc\'s and let them and those players who are under them make the decisions as to wether or not a character should be deleted (not the account). Kind of a \"jury of your peers\" type of thing.
I have no idea whether or not this is feasable in this type of game... but it is a suggestion!
Looking forward to your reply,