Author Topic: non RPG PK\'s.... What to do about them  (Read 2057 times)

Jandryl

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non RPG PK\'s.... What to do about them
« on: February 12, 2002, 06:59:56 am »
I\'ve been thinking about this subject quite a lot lately PKing vs. non-PKing. I believe that Pking should be allowed in the game along with some heavy fines. I understand that if you PK you become a criminal and everyone hunts you down.... this is a great idea.

I would like to add a little bit to it to help prevent against non RPG pking.

When a person takes the life of another player he becomes a criminal and is brought to justice...but what kind of justice?...they just die and come back to do the same thing they\'ve been doing?...How do they learn?

My suggestion is this....when a player takes the life of another player in a non-free-for-all zone, then before that character is allowed back in the game, after he/she is killed by other players or guards, then this character should be required to submit the reason for the PK to the moderators of the game before the character is allowed back in the game at their current ability and skill level. If the person can give a good role-playing reason why he, wanted to, or had to kill the other character, then I believe the character should be let back into the game without penalty.  If the character does not have a good role-playing reason for killing another player then that character should be deleted and the player forced to start over with a new character. (of course this should be done only after the player has recieved two or three warnings from the GM\'s for this same thing)

If the character is captured alive and brought before a tibunal (of some sort) then he/she should be given a chance to explain the reason for the PK with the same penalties applied.

I believe this will cut down on the amount of non Role playing pk\'s in the game as they will need a reason to intentionally kill another player, accidents happen and a player who accidently kill another, I believe, can have the option of turning himself/herself into the authorities for judgement.

I wont insult the moderaters of the game by trying to explain what the difference is between a roleplaying PK and a non-roleplaying pk...as they are obviously roleplayers and do know the difference.  And that topic should be on another thread. The ultimate decision to delete a character would be up to the GM\'s.

Note: I am not saying the account should be deleted...just the character and only for non-rp PK\'s and only after the character has been warned 2 or 3 times. I think this should be sufficent deterrent for non-role playing PK\'s.

Another Note: I also realise that there will not be enough GM\'s to handle this once the game gets a lot of people playing it..... in the history of government there are the inner and outer circles which are hereditary titles. (for the most part) I believe that you can use these positions for players instead of npc\'s and let them and those players who are under them make the decisions as to wether or not a character should be deleted (not the account). Kind of a \"jury of your peers\" type of thing.

I have no idea whether or not this is feasable in this type of game... but it is a suggestion!

Looking forward to your reply,

ninkwi njadro

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« Reply #1 on: February 12, 2002, 08:00:38 pm »
i agree with U but wouldn\'t this be a lot of work gor the moderators??

meket

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« Reply #2 on: February 13, 2002, 01:35:39 am »
Quote
Originally posted by Jandryl
Another Note: I also realise that there will not be enough GM\'s to handle this once the game gets a lot of people playing it..... in the history of government there are the inner and outer circles which are hereditary titles. (for the most part) I believe that you can use these positions for players instead of npc\'s and let them and those players who are under them make the decisions as to wether or not a character should be deleted (not the account). Kind of a \"jury of your peers\" type of thing.

I have no idea whether or not this is feasable in this type of game... but it is a suggestion!

Looking forward to your reply,


this will be possible...was kinda talked about in a thread called government. altho the history says those positions are hereditary...they arent. u kill the vagasmi then u are the vagasmi i dont think u should be able to be in teh \'inner circle\' as i feel those shoudl be held by moderators. it was also said that since if u can kil the current vagasmi and u become teh new one, if the  moderators think u doin a poopy job...they will remove ya.
i think u should just skip the writing a letter junk ot the moderators...and jsut go to the outter circle and they find some reasonable solution and send their recomendation to the inner circle...alto multiple offends should be referred to the inner circle for more sever punishment.

wolfman

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« Reply #3 on: February 13, 2002, 12:46:35 pm »
something should deffinatly be done about that. im not sure what tho, as ninkwi njadro said that will create alot of problems for the mods who i imagine will be trying to play the game any chance tehy can ;).
meket has A way of helping to relieve that stress...put to some people power go to their heads. (not saying its a good way or a bad way meket, just A way of helping)
 i come up with nothing that is reasonable other than let the guards beat the snot ouf of em...maybe once the guards kill them 2 or 3 times they lost all the possestions they have on their person? which after time the guards can forget about thier prevous encounters..not too short of time of course. ;)




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ninkwi njadro

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« Reply #4 on: February 13, 2002, 04:14:58 pm »
i agree but what about the cult khemri was talkin about ( it was just an example)  lets say there\'s a cult a racist cult that hates the kran and hunts them would this be rpg pking or not??i think it rpg pking is but it must be tought out maybe organize hunts. so not just be a member of this cult and random pk every kran U come by. i think it should be like this there\'s a hunt the cult gathers storms trough the town and kills all kran or maybe they plan to storm a kran guild house and loot the sh*t out of it an d choppin everyone to suey. i think this would be rpg pking  
« Last Edit: February 13, 2002, 09:25:29 pm by ninkwi njadro »

Kada-El

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« Reply #5 on: February 13, 2002, 09:05:41 pm »
Sorry, this reply should probably be on the government post, but since you brought it up:
Quote
Originally posted by meket
u kill the vagasmi then u are the vagasmi

I don\'t think that is any way to get into a position where you could have influence. Surely by killing the existing player Vigesimi, you are PKing, even if you think it is RPG PKing you are still role playing a murderer and should be punished - not given a govenment position!

Government officials should come to power by a more democratic and civilised method, such as a polling day where all the members of PS get the chance to vote. Heh, you could even have election campaigns in the run up ;)

ninkwi njadro

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« Reply #6 on: February 13, 2002, 09:28:30 pm »
ofcourse you are a murderer ofcourse killin the kran cause you are a racist is criminal. but it is rpg pking up to a certain degree so no random kran pking. from what I have heard you should think twice before murdering someone. but your character deff. should not be deleted if you murder for an rpg reason

stickman

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« Reply #7 on: February 13, 2002, 11:46:39 pm »
i dont think that will work out very well

i played helbreath, and in helbreath when u kill someone u loose a few items and exp.

the problem is... THERE ARE A LOT of poeple who will walk up to u and punch u and hit u with magic / swear at u when they got really low HP... they goat you to kill them. when u hit them once just to shut them up... BAMM! ur a criminal. its sooo unfair because lil jackass\'s take advantage of it...

or like in helbreath u get mages who wont use safety mode (so they always hurt u) and when u ask them to put it on, they say \"what u gunna do about it?\"

and because of this system u CANT DO ANYTHING... u kill them they loose nothing really. u can either kill them or take their crap until they decide to leave.

Now u could say, well in planeshift u will be able to talk to mods about people harrassing u or something. the thing is although mods think they can make everything right they cant. its ur word against theirs, and sometimes the mods might even belive them

a system like that wont work.
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ninkwi njadro

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« Reply #8 on: February 14, 2002, 12:00:27 am »
Quote
the problem is... THERE ARE A LOT of poeple who will walk up to u and punch u and hit u with magic / swear at u when they got really low HP... they goat you to kill them. when u hit them once just to shut them up... BAMM! ur a criminal. its sooo unfair because lil jackass\'s take advantage of it...


why are U a criminal he attacks U? and u defend your self

Lenric

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« Reply #9 on: February 14, 2002, 03:03:04 am »
Because In Helbreath the game designers still havent fixed it,so that the person doing the initial attack is the one in the wrong.

So when you accidently kill someone easy for mages to do this (hard to train and safety mode uses 2 to 3 times the mana)and noobs often walk into places they shouldnt using no common sense.

stickman

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« Reply #10 on: February 14, 2002, 03:32:16 am »
see what im saying is that if u have a system where if u PK somone and u have to prove that u did it for a good reason, people will just goat people into doing it.

u should be able to kill without having a reason.

if u restrict everything in a game to following a guidline, it just makes the game more boring.
i lost my sig... i hope ur happy

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Dumb Woob

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« Reply #11 on: February 14, 2002, 03:46:27 am »
i agree with stick man, give the game too many rules and it gets boring, give to little and the chaos becomes frustrating...

wolfman

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« Reply #12 on: February 14, 2002, 03:46:39 am »
i believe tehre is no pking in cities....cept of course arena\'s....outside city walls...where there is no guards protection to be had...bad things happen to those that stray too far from the road....for wolfy will be watching u...u wont even see it coming..:evil:


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kyalin

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« Reply #13 on: February 14, 2002, 04:04:31 am »
If you can get kicked for pking a few people it will basically eliminate pking. Thats a bad idea in my opinion(no offense) I really dont like that idea.
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Jandryl

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« Reply #14 on: February 15, 2002, 04:27:02 pm »
Quote
Originally posted by kyalin
If you can get kicked for pking a few people it will basically eliminate pking. Thats a bad idea in my opinion(no offense) I really dont like that idea.


You obviously didn\'t read the original posting or you missed the whole point of what I said. I\'m not saying you should get kicked for pking... I said you should get kicked for not roleplaying while you do it.

It seems to me that the people who are opposed to this are the same people who want to go out an kill people for no reason and turn this game into every other rpg that allows pking. REMEMBER - This is an RPG. That means it\'s a roleplaying game...that means you have to use your imagination...and that means all the time that you are in the game.

It\'s called staying in character!

Looking forward to your input!