Author Topic: Of Men and Monsters (meh, and women too I guess. :) )  (Read 1062 times)

Montenegro

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Of Men and Monsters (meh, and women too I guess. :) )
« on: February 21, 2002, 08:33:51 am »
Of Monsters,

    Or specifically, monsterous beasts found within the digital realms of MMORPG\'s and their effects upon \'user\' psychology.  Firstly and foremostly, appearance is more important than substance.  Not necessarily in the flashyness of the graphics, but rather the meaning conveyed.  Next, the significance of destroying the monster, and of being destroyed by the monsters and beasts of the realm, upon the player character.

This subject may seem to you to be overplayed, or perhaps or little note, but I say to you:  forget not the example of Everquest.  This particular Digital Realm conveyed a sense of smallness and meaness of spirit through the shapes associated with monsters.  These \'monsters\' were often common animals, which we think of as weak and defensless, needing protection; or of mythical evils but of perverted form; and again various races, whose children are the first targets of the \'heroic\' conquest.   Upon contemplation, I find that killing small rodents and other furry creatures lends itself to a dimunution of my heroic powers - I am reduced to fighting the stuff of garbage dumps, not legends.  Nay, they go one step further, and make us eat them, or their remains.  Who among you has not eaten a \'Chunk of Meat\' gleaned from the freshley ravaged carcass of some poor bear cub.  Did you think nothing of its mother?  Of the impact on the ecosystem?  Is it not our duty as heroes to protect the future of our people by preserving their strength?  And is not this strength derived from the diversity of life and resources such creatures provide us.  It could be said we needed the meat.  Why then, did you cut but one piece?  You threw the rest away, you left the hide, or mangled it in the removal, and did not with the marrow in the bones.   Surely such waste of a precious life cannot be condoned.  It is unmanly to prey upon the young of any creature, for in so doing you steal from the mother and from your own posterity in depriving them of this food, which you toss upon the ground to rot.  What then of rats?  What of it?  It is the business of the curs of the street to eat these vermin; the various cats and dogs surely derive their very sustanence from this source, yet from a most bizarre reason, we heroes persist in the mass extermination of these creatures.  It is a waste of time.  There will always be more.  No good comes from entangling oneself with creatures that rummage in the sewers.  Is this not how leprous sores appear on the poor of the village?




I\'ll finish this later - Montenegro
All right you primitive screwheads!  Listen up!

Holy_spike

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« Reply #1 on: February 22, 2002, 04:15:06 am »
What do u mean finish? heh  I been noticing that since i was playing MUDs.  Killing rabbits, rats, wolfs, snails, bears, bums and children.  Now I feel lousy about it....  Or maybe its just the FFX ending music in the background.  

 :D WOOT! SPRING BREAK! WOOT! :D  

meket

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« Reply #2 on: February 22, 2002, 02:31:14 pm »
there should be all kinds of things to kill....and ill kill them all. u dont wanna kill a rat....so what. go kill somethign else.



next we are gonna see tree huggers wanting us to not use trees for fire wood cuz we need teh oxygen or somfin...hippies..they are no good.


im jsut kidding tho i know ur not some animal rights guy..ur jsut a dirty hippy..so smoke ur ganja hippy

ninkwi njadro

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« Reply #3 on: February 22, 2002, 08:43:03 pm »
I agree with montemesomething U train to be a hero and than U go and kill a rat. maybe it\'s a huge rat but a rat never the less. if I wanted to kill a rat I would just go to our toilet and step on one. just squash it!!! I think there should be no rat killin in PS go kill some demon or something but why a rat?? I mean your supposed to be a hero not an vermin exterminator!! I think U should kill goblins and small creature\'s like this (for the low level creature\'s) for the high level creatures U should have dragons (maybe small baby dragons for low level creatures) and big demons maube just take some mythologic creatures like the minotaur!! But the dragons should be smart creatures (they talk like in the hobbit) so there could be some friendly ones! more high level creatures could be creatures similar to the balrog from lotr or even the big fire demon wich kills gandalf (I forgot it\'s name) but high level creatures don\'t have to be big and strong it could be soime lil creature wich is very good in magic!! or have lil creatues live in groups. now a goblin lets say level 7 isn\'t hard to kill but 10 goblins of level 7 are!!  :D

Montenegro

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« Reply #4 on: February 22, 2002, 09:12:51 pm »
The point Im working around to guys is that killing weak looking things (and being killed by them) takes the stuffing out of the game, so to speak.  I know *I* didn\'t find being killed by a rat as a new character fun at all.  Nor did I think the all those merchants (you know, who had taken the Merchant\'s Self Defense class)  who could squash a 11th level warrior like a bug were all that funny.  All I was left with was that I was a weak little bug walking around the landscape.  It was kinda depressing.  Monsters should be just that: monsters, fearsome critters that average people cringe from.  Its kinda demeaning to have to kill rats, bats, and baby this that and everything else.  I hope I don\'t get stuck fighting little rodents and such till Im level 20 in this game.
All right you primitive screwheads!  Listen up!

Golbez

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« Reply #5 on: February 24, 2002, 07:07:56 am »
I totally agree with Montenegro.  Perhaps if you kill a bear cub or something like that then your evil alignement increases,  because you abuse the ones who are weaker than you.  That way,  heroic characters like for example Paladins, Knights and Clerics (I know there are no classes, but I mention these because they are of good alignement) will not fight this kind of creatures so they don\'t lose their reputation.