Author Topic: check out the start of my klyros render  (Read 3106 times)

sashok

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« Reply #30 on: August 26, 2003, 08:06:34 pm »
that\'s good, I was thinking more.  Do you know by the way how many polys are the models in PS.

and who si A:M master?

zaphar

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« Reply #31 on: August 26, 2003, 11:54:41 pm »
Quote
Originally posted by sashok20
that\'s good, I was thinking more.  Do you know by the way how many polys are the models in PS.

and who si A:M master?


Sorry I don\'t know the poly count for PS models

A:M is a modelling animation and rendering package from Hash software.

Its full name is Animation Master.
*Zaphar grins roguishly as he exits the post


zaphar

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« Reply #32 on: August 27, 2003, 12:31:52 am »
and now hes got hands....... :-)

will the amazement never end?!?!

http://marzhill.mine.nu/klyros_render.png
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lostprophet

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« Reply #33 on: August 27, 2003, 12:53:08 am »
Majorly cool. Btw, has anyone here played neverwinter nights? Your renders look a lot like these lizard thingies in that game.


zaphar

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« Reply #34 on: August 27, 2003, 11:47:46 pm »
The Klyros is finished. all modelling of all the major parts is done. He still needs a little tweaking and some clothes and to be posed. But all the major stuff is done the rest is just details

if you wan\'t to know how he turned out go here:

http://marzhill.mine.nu/klyros_render.png
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seperot

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« Reply #35 on: August 28, 2003, 12:14:54 am »
nice...very nice.....very very nice.... ect

Wolfmane

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« Reply #36 on: August 28, 2003, 04:33:53 pm »
Wonderful zaphar, you really outdid yourself!

I will be watching this space with interest for your next project!
 
Wolfmane aka Illyria the White, AO Council member.

A lie can get half-way around the world,
Before the truth get\'s it\'s pants on ...

Winston Churchill

zaphar

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« Reply #37 on: August 28, 2003, 04:37:35 pm »
my next project will be to pose the guy I am working on a skeleton rig for him now

any pose requests? I will consider any pose within reason and attempt the one I feel is best? also if any Dev\'s want the 3ds Export it comes out to about 8000 poly\'s you can\'t use it in game(its too big of course) but its free for you to use/modify for anwhere else you want
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seperot

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« Reply #38 on: August 28, 2003, 05:53:44 pm »
how about the thinker pose


 :P

Drilixer

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« Reply #39 on: August 29, 2003, 01:55:11 am »
what about one where he is flying...maybe the supreman pose like this:


zaphar

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« Reply #40 on: September 02, 2003, 07:22:53 pm »
Thx for the suggestions guys my ISP is working to resolve a connection problem so my online presence is going to be spotty at best and the images are not going to be available until they fix my cable connection sorry if it inconveniences anyone :-)
*Zaphar grins roguishly as he exits the post