Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
June 17, 2024, 02:45:03 pm
News:
We also have a
Discord channel!
Home
Help
Login
Register
PlaneShift
»
Gameplay
»
General Discussion
(Moderators:
Talad
,
lilura
,
Venalan
) »
World building
« previous
next »
Print
Pages: [
1
]
Author
Topic: World building (Read 246 times)
Hamled
Traveller
Posts: 16
World building
«
on:
September 22, 2003, 09:50:06 pm »
I was wondering what programs were used to build the world maps... Looking at them they seem to be in some sort of xml style. I was wondering, also, if there were any tools out for converting to this format?
Logged
boonet
Hydlaa Resident
Posts: 167
(No subject)
«
Reply #1 on:
September 23, 2003, 03:59:37 am »
Mostly we use MAX and Maya, with some custom export programs/scripts. More info about them can be found in CS CVS.
Logged
Print
Pages: [
1
]
« previous
next »
PlaneShift
»
Gameplay
»
General Discussion
(Moderators:
Talad
,
lilura
,
Venalan
) »
World building