Originally posted by corsairk8
I dont quite understand, could you rephrase your question so it makes sense?
Sorry my english

I\'ve a world in 3ds max 4.
It\'s a little bit big about (20.000 polygons) And I want to port it to crystal Space. I use the 3ds2lev app. but I have some problems.

Do you know another tool (like maps2cs or something like that) or a review of 3ds2lev (or a manual or something

) to make the porting task??
Thanks a lot

ram