Author Topic: True Stealth  (Read 1040 times)

kixoras1

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True Stealth
« on: April 18, 2004, 09:01:51 am »
There are many complilations of stealth in this forum. But I find a flaw with many of them. But first lets go over the basics of stealth. Stealth is a style favored by rogues and other shady characters with high dexterity. They use their high dexterity for many skills and abilities. These can range from sneak attacks, walking quietly, hiding in the shadows, etc.

The reason I say this is because many of the views for stealth in planeshift are in a turn based package. things such as stealth attack, back stabbing, poison dagger. One thing that I feel should be implemented in planeshift is REAL stealth. Not just attacks using stealth. PS is in real time as stealth should be.

 I\'m not asking for any stealth that compares to splinter cell or the thief games but something around that area. Other users should litterally not be able to see you, even if they try very hard. Things like camoflage, magical invisibility cloaks, real smoke devices, shadow blending. The mmorpg world is much different to rpgs or other offline games. You arent just hiding from AI, or able to script the AI not to notice you when your in a \"mode\". You have to fool real players, get around human AI, you cant script human beings (yet :P)

 Many might dissagree that these things would make a thief/rogue/whatever-you-feel-like-calling-it too powerfull, that you could sneak up on an unwary player/monster and kill them too easily. What I have to say on that is, \"thats whats so cool about being a rogue\" Instead of using strength, or devine spells rogues use wit, dexterity and stealth to outmanuver thier opponents.

 If things arent implemented that let the rogue actually have stealth, then why can a barbarian have his blade? Its the same answer, survival. Barebones survival. If Rogues dont have necessary stealth like I described then we are like a barbarian without his weapon and a mage without his devine powers. Thank you for your time :D

Saphire

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« Reply #1 on: April 19, 2004, 12:00:12 am »
yeah, it always dissapoints me when i \"hide in shadows\" in a game, then walk out into broad daylight and i\'m still invisible. :(

good idea.

Maybe various face/skin paints to different colors/patterns so you could color and pattern yourself like wood and leaves, and then hide in a tree and snipe people with your bow. or paint yourself pitch-black and hide in a shadow at night.


And the only real way to kill a rogue is to:
1- Outnumber it
2- See it comming
3- Deny it\'s abilities (remove dark places by throwing a torch there, etc)
4- Firing blindly into each shadow until you hit something
5- Stay still in a dark area and watch for movement.
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Davis

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« Reply #2 on: April 19, 2004, 04:42:46 am »
Hiding isn\'t all about fighting. It\'s mostly about running away, and should stay that way. You duck into the shadows and your pursuer, PC or NPC, has to beat your roll or loses your scent (metaphor, for the monumentally stupid).

Wormtail_

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« Reply #3 on: April 19, 2004, 04:53:19 am »
Sometimes, you have to slay your pursuer using your talents. As a rogue, you have to do what the modern sniper does - shoot from the shadows, kill the enemy before they see your missle coming. A successful survival technique keeps the way of the rogue alive.

However, if the terrain of combat against monsters is mainly in the Stone Labryniths... The creatures there would probably use scent and echolocation to locate their opponents, as sight is probably useless in caves without light. In that case, rogues can use poison gas, if it\'s available, or another such object to fool enemy senses. That would differ from regular rogue techniques, but that\'s only a plus in my opinion. Fool the senses, by causing sensory dysfunction or just decieve them.

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Davis

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« Reply #4 on: April 19, 2004, 05:02:30 am »
Would that fall under the jurisdiction of the traps skill?

If I was a rogue, I\'d stick to where there was something to steal (city). Others wouldn\'t, but whatever. It depends on how the thievery system works out.

ShadowFish

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« Reply #5 on: April 19, 2004, 01:22:17 pm »
rogues abilities can be used for assassination and thievery.... there is nothing that says if a person is hiding he is running... surprise is a good weapon...a player could just use cloaks to hide in shadows and use invisibility or make an area dark to seal out the light....but then people have a pretty good idea what will happen but a rogue would only use that tactic when they are attacking groups...because invisibility only works until  you do something...then everyone knows that you are around....in the dark area you could run around and do what you want....only the races with nightvision can do anything and for that you could just use both spells to be invisible and make an area dark

SaintNuclear

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« Reply #6 on: April 20, 2004, 10:47:03 pm »
I don\'t think that stealth would work. Why? Infravision.

Krans got infravision, and non-Krans chars can have infravision (if you choose that in the customizing menu).

Sure, you can drink and bath in cold water, but it won\'t make you invisible, it\'ll make you emit less heat radiation. You\'ll be seen in shades of blue instead of red. While it might be better than nothing in empty places, in crouded ones you\'ll be alot more noticed (imadine a street with many red figures, and one blue one creeping around them - highly noticeable). Also, your body will get back to it\'s normal temp pretty quick, so you won\'t be able to bath in your home and get to the other end of town to assasinate someone without being \'red\' again.


Infravision aside, it would be nice if chars would be able to blend in shadows. The higher your skill in it is, the better you can do it, and the more you can move while staying like that.
E.g. someone with a skill of 1 in hiding in shadows can stand still in a shadow without being seen, 2 can creep while still hiding, 3 can walk, etc.
September 23rd, 2004 19:52:38 UTC
<+Grakrim> I have a legal copy of Windows XP Pro.

October 19th, 2004 24:43:02 UTC
I have copies of [Windows] 3.1, 3.11, 95, and 98, too. Not to mention various versions of MS-DOS

Davis

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« Reply #7 on: April 21, 2004, 04:55:25 am »
You\'re right... who is \"Hide in Shadows\" supposed to work on, anyway? Almost everyone seems to have infravision or darkvision.

ShadowFish

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« Reply #8 on: April 21, 2004, 12:59:22 pm »
yah, but if there other people around a character using infravision couldnt tell what was happening...plus they could hide in the shadows where people arent going to look....climb the wall or something

kixoras1

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« Reply #9 on: April 21, 2004, 02:46:40 pm »
well i hear alot about infravision and how lots of characters have them but keep in mind that nothing is final yet. infravision might not even be implemented in any of the releases. plus im sure after living in a cave with animals and humanoids that have infravision you would come up with some defense against it. it just takes a little imagination thats all.

Cirque

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« Reply #10 on: April 21, 2004, 05:46:01 pm »
Surely a rogue would have some sort of full body suit that he could wear to gain the advantage. Like a suit that deflects infravision or that gives the perception of a certain heat signal.

A ninja style character is sounding ideal. Combination of deadly sword skills combined with stealth and deception.