Author Topic: combat rules in the future?? and number of items  (Read 2280 times)

blubasso

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« Reply #15 on: February 02, 2005, 06:47:28 am »
Well, my character use 2 swords and i saw he hit with one hand less than other, but not always the same hand has less damage... I mean: if my char is righeous or lefty one hand should be more powerful than other, instead Shannath ( character\'s name)  is indifferently dangerous with both hands, sometime more with right hand and sometime more with left one. This should substitute dices cast.
This is the reason why i started to attack with two wapons: two hand-two weapon=double damage.
I don\'t belive that in the game is implemented ambidextrous chars because if so it should be written somewhere on the character sheet.
Do you all noticed that chars hit with left hand? On the first time i thought my char was lefty and so i bought a sword and equip him on the left hand, then much time after, i took also a second sword and i saw that damage doubled (more or less).
To return on topic: i\'d like very much if develpers implement this skill on the game. But it don\'t need to be a skill, you can choose it when build a new character and you might spend few points if righeous, more if lefty and a large cost if ambidextrous... You can increase it when increase your weapon (or handle) skills

Shannath Lobos
« Last Edit: February 02, 2005, 07:02:00 am by blubasso »