IMHO wars aren\'t meant to be fair....
as i recall by the players guide and the interview i read, the main purpose is to simulate a real world/universe...
i agree that there should be something to diference the char you are at war with (guilds members, except the secret ones, are always proud to show that tey belong to one) and i agree with the non-agression in the spawn and zonechanging areas, because you could only wait there to kill someone.....
i don\'t agree with you be unable to kill someone that is training. it\'s not real... for your foes, your training is a bad thing... they don\'t want you to do it...
honerable people (good guys) should not kill char that are training, in order to gain respect within the community
on the other hand, you may not want to be a good guy...why shouldn\'t villans and \"bad\" guilds attack from behind?

if you want to train you should do it carefully (if your at war, of course), take a good position and be alert... it doesn\'t take that much time to train, and it\'s easy to interrupt...
i think whatever is the devs decision, we\'re (sorry for wanting recognition too

) building a great game...
