Author Topic: Playerbarrier  (Read 772 times)

AryHann

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Playerbarrier
« on: January 13, 2005, 03:44:03 pm »
Hi

I have version .46 of the 3dsmax Exporter and I am trying to export a playerbarrier (since I have noticing, opening the script that it is implemented), but it doesn\'t work.

The object is exported normally as meshobj, instead it should be a polymesh, isn\'t it?

Does the object need to be of a special type?

Thanks for the help,
Ary
AryHann

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Engine Dep. - One of Talad's Angels - Aka ww & Ahrijani's Goddess

sekhmet

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(No subject)
« Reply #1 on: January 13, 2005, 03:56:02 pm »
try art forum

AryHann

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« Reply #2 on: January 13, 2005, 04:33:05 pm »
I m afraid that if I ll post a similar msg in \"Fan Art\" section, I will violate some netiquette rules!

Ary
AryHann

http://www.reflex.lth.se/culture/annelov - Virtual Annelöv -
Engine Dep. - One of Talad's Angels - Aka ww & Ahrijani's Goddess