Author Topic: [magic vs combat] VERY unfair...  (Read 822 times)

Gorrunwe

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[magic vs combat] VERY unfair...
« on: January 12, 2005, 11:42:07 pm »
I have noticed several time that magic is very low-considered compared to combat. Examples :

 - i fight a rogue, hit him with summon missiles spells. Like this, i\'m able to take him 50% of his hp. At this moment, come a guy that takes the rest of his hp. And what\'s happen? I have no xp but the other guy has a lot!

 - i use magica against a monster. If someone comes, he can kick it. But if i try to use magica again i can\'t! The monster is not \"mine\" anymore

 - whereas there are a lot of combat items (swords, shields, etc...), there are none of magic ones. Will magic objects be available in the game?
Gorrunwe, Darkflame in The Cabal


Xordan

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« Reply #1 on: January 12, 2005, 11:46:59 pm »
More magic will be made available soon I hope. The current spells given are newbie spells. Then we can see how balanced things are. The skills will need lots of tweaking before they become fairly balanced, which might take a while. :) But at the moment, yes mages are heavily underpowered.

WizardsRule

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WE should implement animal
« Reply #2 on: January 13, 2005, 02:44:21 am »
WE should implement animal for those who chose to go brown way. just a suggestion.

The evils of past repeat themselves in many shapes and forms



Aravi

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« Reply #3 on: January 13, 2005, 09:28:56 am »
I think the original poster highlighted another issue that needs to be attended to.

Fighters can take mages kills, but mages can\'t take fighters kills. Rather unfair, really.

Either no taking kills, or anyone can take anyones kills.