Author Topic: Don't you dare to forget about Linux... PLEASE!  (Read 575 times)

Pielgrzym

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Don't you dare to forget about Linux... PLEASE!
« on: January 16, 2005, 12:32:13 pm »
It so special whem someone is developing the game under Linux. Don\'t forget about binaries for Linux. Compiling takes so much time... 200MB is something like 10 hours on my Athlon 1800+...  ;(  I hope you won\'t treat Linux like an additional operating system. :( Windows is additional one to Linux!

Greets to all Linux users!
War... War never changes... - greetings to all Fallout fans!

Xordan

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« Reply #1 on: January 16, 2005, 01:39:37 pm »
Quote
Originally posted by Androgos
Linux isn\'t like windows you know.
You need to have the same LIBC and other system libraries as the computer who compiled it (or else we would have to make it like 100 MB bigger), also this is doesn\'t work for people on 64bit, and people who have systems that in any way isn\'t like the standard one.
Linux users should know how to compile source, it\'s not that hard.

If we provide a binary for linux, we would have to update it regualary too, which is yet another factor that may fail, and the updater would need to support linux in it\'s auto self update, which also is a load of work which probably will fail since I don\'t have linux on my development PC.

So, just compile from source, there are even scripts that do that for you!


That\'s why there arn\'t binaries atm.
« Last Edit: January 16, 2005, 01:39:56 pm by Xordan »

sekhmet

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« Reply #2 on: January 16, 2005, 02:19:13 pm »

lynx_lupo

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« Reply #3 on: January 16, 2005, 03:32:53 pm »
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00MB is something like 10 hours on my Athlon 1800+.

It\'s not 200MB of source, it\'s mostly art. Well, there is quite some source too, if you count CS, cal3d and cel, BUT it\'s a fast compile on my 1700+, less than an hour.
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Xordan

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« Reply #4 on: January 16, 2005, 05:08:57 pm »
Everything compiles in <5 min on my AMD64 :)